This game feels a bit like a 1980's sex comedy, with a slight dash of horror/thriller mixed in. As you may be able to tell from the generous sampling of One-Star reviews, that's not a mix everyone is going to have a great time with.
Horniness and enjoyability in adult gaming is mercurial, to a certain extant. Because of that I can't just say, "everyone who hates this game is wrong, it's awesome!" However, in my opinion, there's nothing 'average' or 'mid' about the models for the female characters. With only a few exceptions, I think they're all pretty great. Oddly enough, the character model for the mother seems to have degraded through releases. She's not as pretty in 0.24b as she was at the beginning. Scarlett, the sister character, is still a standout for me, though. Really attractive character.
The set design throughout is also done very well. This is a 'sandbox'-style game (more on that in a second), which means you'll spend a great deal of time clicking through renders of homes and buildings on your way to the next story beat; and in that regard, all the locations look good, feel lived in (or at least look like snapshots from a Home& Gardens magazine) and immersed me in the world of Red Room.
I'd also like to address another thing I disagree with; the opinion that the story is bad. Completely disagree. The story in Red Room is not bad. The writing is. Let me try to illustrate that point. The main character is living with his mother and sister, working for his grandfather while his sister looks for a job. Being inattentive at work leads to an accident, and the main character finds he needs to get a new job. He begins working for a shady dude named Thomas at his photography studio, while wooing Thomas' sister on the side. This eventually leads to a tense revelation, and another, more permanent job opportunity for the MC and his best friend. Alongside that legitimate occupation, due to prior crimes the MC now also finds himself in deep with a more illegal operation.
This is not a bad story. That's more plot than a lot of AVN's have, and that's still just the set-up. Being completely honest, I haven't masturbated once playing this game. The sex scenes are short, very short, and not much is going on in them. There a quite a few of them, to be certain, they just aren't that long and there isn't much stimulating about them. But I like stories with corruption and snuff as fetishes or themes, and Red Room has those, and the story is good enough that I kept going even though it isn't terribly erotic at present. Strong hints of incest, my personal favorite fetish, doesn't hurt either, though I'd prefer if incest and snuff not mix, and thankfully that doesn't seem to be happening in Red Room.
The writing is improving, however. Noticeably. At the beginning of the game, I legitimately wasn't even sure if Scarlett and the main character were related because of the manner in which the two of them spoke to one another. But as the story goes on, they become more familial in their responses to one another, especially in the second half of this 0.24b version.
Now there is a complaint I've read that I have to agree with entirely. Red Room is a kinetic visual novel, masked as a sandbox to give it more of an adventure game feel. That's simply the truth at present. There are no genuinely impactful choices. Everything plays out in one specific way. All you're doing is clicking on rooms, doors and people to progress. I personally hate sandbox in VN's, so I was thankful that there's a suggestion box letting me know what I'm supposed to do next, but I'd much prefer just being able to go through the story using just the spacebar. As it is, that's not the Dev's interest, so if I'm going to continue with Red Room I'm just going to have to get over it. But for what it's worth, yes, Red Room is a kinetic, no genuine choice visual novel, that takes longer because you're unnecessarily trapped in the sandbox system.
I really love darker themes in adult games. Corruption, snuff, rape, necro, these can be powerfully erotic if done well. Very late into 0.24b, there's a moment with a pretty girl and a screwdriver that actually felt a bit titillating. And incest is just wonderful, again, when it's actually embraced as a fetish and not just matter-of-factly stated as a thing that's happening; that too is improving, as Scarlett and the MC are growing closer. I genuinely think there's promise in Red Room, and I will continue to look into it. If those traits and fetishes do not interest you, then by all means, steer clear of this game. But by no means do I think Red Room is a lost cause. If you are a fan of darker themes, I'd encourage you to give this a shot. I wish the Dev luck, and hope this game continues to improve.
Horniness and enjoyability in adult gaming is mercurial, to a certain extant. Because of that I can't just say, "everyone who hates this game is wrong, it's awesome!" However, in my opinion, there's nothing 'average' or 'mid' about the models for the female characters. With only a few exceptions, I think they're all pretty great. Oddly enough, the character model for the mother seems to have degraded through releases. She's not as pretty in 0.24b as she was at the beginning. Scarlett, the sister character, is still a standout for me, though. Really attractive character.
The set design throughout is also done very well. This is a 'sandbox'-style game (more on that in a second), which means you'll spend a great deal of time clicking through renders of homes and buildings on your way to the next story beat; and in that regard, all the locations look good, feel lived in (or at least look like snapshots from a Home& Gardens magazine) and immersed me in the world of Red Room.
I'd also like to address another thing I disagree with; the opinion that the story is bad. Completely disagree. The story in Red Room is not bad. The writing is. Let me try to illustrate that point. The main character is living with his mother and sister, working for his grandfather while his sister looks for a job. Being inattentive at work leads to an accident, and the main character finds he needs to get a new job. He begins working for a shady dude named Thomas at his photography studio, while wooing Thomas' sister on the side. This eventually leads to a tense revelation, and another, more permanent job opportunity for the MC and his best friend. Alongside that legitimate occupation, due to prior crimes the MC now also finds himself in deep with a more illegal operation.
This is not a bad story. That's more plot than a lot of AVN's have, and that's still just the set-up. Being completely honest, I haven't masturbated once playing this game. The sex scenes are short, very short, and not much is going on in them. There a quite a few of them, to be certain, they just aren't that long and there isn't much stimulating about them. But I like stories with corruption and snuff as fetishes or themes, and Red Room has those, and the story is good enough that I kept going even though it isn't terribly erotic at present. Strong hints of incest, my personal favorite fetish, doesn't hurt either, though I'd prefer if incest and snuff not mix, and thankfully that doesn't seem to be happening in Red Room.
The writing is improving, however. Noticeably. At the beginning of the game, I legitimately wasn't even sure if Scarlett and the main character were related because of the manner in which the two of them spoke to one another. But as the story goes on, they become more familial in their responses to one another, especially in the second half of this 0.24b version.
Now there is a complaint I've read that I have to agree with entirely. Red Room is a kinetic visual novel, masked as a sandbox to give it more of an adventure game feel. That's simply the truth at present. There are no genuinely impactful choices. Everything plays out in one specific way. All you're doing is clicking on rooms, doors and people to progress. I personally hate sandbox in VN's, so I was thankful that there's a suggestion box letting me know what I'm supposed to do next, but I'd much prefer just being able to go through the story using just the spacebar. As it is, that's not the Dev's interest, so if I'm going to continue with Red Room I'm just going to have to get over it. But for what it's worth, yes, Red Room is a kinetic, no genuine choice visual novel, that takes longer because you're unnecessarily trapped in the sandbox system.
I really love darker themes in adult games. Corruption, snuff, rape, necro, these can be powerfully erotic if done well. Very late into 0.24b, there's a moment with a pretty girl and a screwdriver that actually felt a bit titillating. And incest is just wonderful, again, when it's actually embraced as a fetish and not just matter-of-factly stated as a thing that's happening; that too is improving, as Scarlett and the MC are growing closer. I genuinely think there's promise in Red Room, and I will continue to look into it. If those traits and fetishes do not interest you, then by all means, steer clear of this game. But by no means do I think Red Room is a lost cause. If you are a fan of darker themes, I'd encourage you to give this a shot. I wish the Dev luck, and hope this game continues to improve.