The game is in dire need of the ability to increase the text size (at least to the standard size for an RPG Maker) and zoom in on locations, as well as switch the character's speed to a higher one (the ability to switch between x4-x6 from the standard would be optimal). The current text size causes physical pain in the eyeballs. Reminds me of programming in Turbo Pascal on a rippling Cathod Ray Tube monitor at 640x480 resolution. I usually just pass games with such small non-customizable text/UI as completely unplayable, but this game has really beautiful character models and it would be a real shame not to be able to enjoy them. Even the ability to increase the text size through the .ini file would be extremely useful, provided that the text would not go beyond the field. Perhaps the ability to reduce the resolution of the game with image scaling could also partially solve this problem (the method of launching the .exe file through a shortcut with the option never worked for me, and forcing it to run in 640x480 using the compatibility tab in the file properties simply turns the text into a pixel mash).