Well, big scenes usually take time.
So what you do?
1) you will have several scenes of that asset but each has only items for that camera view.
So i am using FG Office. And if i render everything with 1 figure it will take about 1h to 1,5.
Disclaimer. I did not use any lights just what the asset has which is bad. So i essentially have mesh lights right now.
2) but with each shot of that office where only have the items for that particular scene, it will help to reduce the time. But, you need to use actual lights instead of mesh lights.
3 ) You can use sprites instead of putting in the scene. Thought that takes practice to get the lighting right.
4) use the
https://f95zone.to/threads/scene-optimizer-mar-2019.9973/ this to reduce the size of the textures that don't need to be high resolution.
There are many ways to do.
Though with just CPU, i have a Ryzen 5, it will take for...ever... Rather spend $400 Dollars on a Gforce RTX6030.
I thought OP had a Nvidia card.
Anyway thats how i usually do it. Though renders can and do take a long time.
btw,. i usually do in one shot if i can. Some swear on doing post work. Though i find it easier to do it in one shot. But i usually render over night so i don't care.
Forgot to mention. I usually use primitives since they are build in and don't cost a thing. They very effective and easy to use. You got your Ghostlight build in DAZ. That usually helps.
Though, i don't like scenes where the light flushes like an atomic blast.