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Rendering help

Rq*****

New Member
Oct 5, 2020
5
0
How can i improve the quality of the render?, maybe its my head what is wrong idk?, i wanted to improve the quality of the image, and rendered few times using blender, i used the HumanPro addon for a more realistic skin., is the render quality actually good for a game, or does it need improvements? (Still learning about lights etc)
1742488436298.png
 

Synx

Active Member
Jul 30, 2018
513
488
I think you got to look at some of the render/material settings some things are off.

The hair has large black parts which I think are supposed to be transparent. It's very noticable in the bangs and the hair endings.

And the skin feels a bit washed out. I have got that human pro addon as well and the akin material has way more detail in it than shown here. Maybe the light is to bright not sure.
 

Rq*****

New Member
Oct 5, 2020
5
0
yes, some things was off for sure, i focused the entire day and this one on learning lightning / camera setup and managing my settings on blender, did some good renders to my level till now and will try to get better with time (had to screenshot as the file was too large :), didnt use humanpro in this one but will give it some trys in the future when i get better at lightning etc.., im currently making a private ren´py game for now, but will do a release with better renders and storyline in the future if i can, using it as a pratice to learn ren´py / blender and daz for now and during my free times. if you could rate this render, i would apreciate a lot! 1742603561988.png
 

Rq*****

New Member
Oct 5, 2020
5
0
I think you got to look at some of the render/material settings some things are off.

The hair has large black parts which I think are supposed to be transparent. It's very noticable in the bangs and the hair endings.

And the skin feels a bit washed out. I have got that human pro addon as well and the akin material has way more detail in it than shown here. Maybe the light is to bright not sure.
the hair black parts were probably from the model, i imported it with diaphormic and it aldeary had it, probably some problem importing, thats also why i changed model on the second render
 

Synx

Active Member
Jul 30, 2018
513
488
It looks alright, would say close to your average daz render.

But it is a bit flat/humanious lighted up. Like I couldn't tell you where the main light is coming from (my guess would be front/rightish). I would try getting some more shadows in your renders, it's something a lot of DAZ games lack. Everything is way to lit up.