- Jul 3, 2019
- 667
- 604
I would like to learn how to make a mod that will let me count up the instances of an event where corruption is added to a renpy game in progress. I specifically want to figure out the maximum corruption and how to get there by reviewing the requirements and effects to get there. I am fully capable of copying a wall of programming code and converting it to a text file so long as I can figure out where the information would be located and how to open the code to copy it.
I would rather not advertise that I am trying to make a mod for a specific game since I have very limited programming experience and may go nowhere in the attempt.
If you could offer me real assistance by telling me how I might access this information I would truly appreciate it, I will share the name and location of the game I want to work on by PM so no one gets excited about a project that might run into and trip on my brain injury (this will be a form of therapy to recover some brain use).
I would rather not advertise that I am trying to make a mod for a specific game since I have very limited programming experience and may go nowhere in the attempt.
If you could offer me real assistance by telling me how I might access this information I would truly appreciate it, I will share the name and location of the game I want to work on by PM so no one gets excited about a project that might run into and trip on my brain injury (this will be a form of therapy to recover some brain use).