- May 31, 2022
- 48
- 57
Hello all,
I've been trying to solve an issue with Ren'Py's SDK for a bit now with no success. I start a project, and I can launch it once or twice, and then it just stops launching. So I hit the "Lunch Project" option, the window opens to start the game, then the window closes. Like so:
I have not come up with a fix yet. I've done the following:
- Simple reboot
- Changing the project directory over to another drive (from the C drive to the D drive)
- Deleting the persistent file
- Forcing a recompile
- Forcing Ren'Py to use a specific renderer rather than letting it auto-choose
- Updating GPU
- Tried an older version of the SDK (I am using 8.1.3 for this project. I tried reverting to 7.6 and got the same behavior)
- Running renpy as an administrator
I should also mention that this has been happening across three different computers. All Windows 10 x64 machines. So, I'm guessing I'm not setting up something correctly. Any help would be appreciated.
This is the latest log file. I do not see any indications of errors. At least none that I can diagnose.
```text
Sun Dec 24 09:15:16 2023
Windows-10-10.0.19045
Ren'Py 8.1.3.23091805
Bootstrap to the start of init.init. took 0.03s
Early init. took 0.00s
Loader init. took 0.03s
Loading error handling. took 0.04s
Loading script. took 0.94s
Loading save slot metadata. took 0.02s
Loading persistent. took 0.00s
Set script version to: None (alternate path)
Running init code. took 0.33s
Loading analysis data. took 0.02s
Analyze and compile ATL. took 0.00s
Reloading save slot metadata. took 0.01s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.02s
DPI scale factor: 1.500000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object. took 0.26s
Cleaning stores took 0.00s
Init translation took 0.03s
Build styles took 0.00s
Load screen analysis took 0.03s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.07s
Save pyanalysis. took 0.00s
Save bytecode. took 0.03s
Running _start took 0.00s
Performance test:
Interface start. took 0.08s
Initializing gl2 renderer:
primary display bounds: (0, 0, 3840, 2160)
swap interval: 1 frames
Windowed mode.
Vendor: "b'NVIDIA Corporation'"
Renderer: b'NVIDIA GeForce RTX 3090/PCIe/SSE2'
Version: b'4.6.0 NVIDIA 546.33'
Display Info: None
Screen sizes: virtual=(800, 600) physical=(1200, 900) drawable=(1200, 900)
Maximum texture size: 4096x4096
controller: '030000006d0400000000000000007200' '(Razer Xbox 360 Controller)' 1
Controller found in blocklist, not using.
controller: '030000006d0400000000000000007200' '(Razer Xbox 360 Controller)' 1
Controller found in blocklist, not using.
```
I've been trying to solve an issue with Ren'Py's SDK for a bit now with no success. I start a project, and I can launch it once or twice, and then it just stops launching. So I hit the "Lunch Project" option, the window opens to start the game, then the window closes. Like so:
I have not come up with a fix yet. I've done the following:
- Simple reboot
- Changing the project directory over to another drive (from the C drive to the D drive)
- Deleting the persistent file
- Forcing a recompile
- Forcing Ren'Py to use a specific renderer rather than letting it auto-choose
- Updating GPU
- Tried an older version of the SDK (I am using 8.1.3 for this project. I tried reverting to 7.6 and got the same behavior)
- Running renpy as an administrator
I should also mention that this has been happening across three different computers. All Windows 10 x64 machines. So, I'm guessing I'm not setting up something correctly. Any help would be appreciated.
This is the latest log file. I do not see any indications of errors. At least none that I can diagnose.
```text
Sun Dec 24 09:15:16 2023
Windows-10-10.0.19045
Ren'Py 8.1.3.23091805
Bootstrap to the start of init.init. took 0.03s
Early init. took 0.00s
Loader init. took 0.03s
Loading error handling. took 0.04s
Loading script. took 0.94s
Loading save slot metadata. took 0.02s
Loading persistent. took 0.00s
Set script version to: None (alternate path)
Running init code. took 0.33s
Loading analysis data. took 0.02s
Analyze and compile ATL. took 0.00s
Reloading save slot metadata. took 0.01s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.02s
DPI scale factor: 1.500000
nvdrs: Loaded, about to disable thread optimizations.
nvdrs: Disabled thread optimizations.
Creating interface object. took 0.26s
Cleaning stores took 0.00s
Init translation took 0.03s
Build styles took 0.00s
Load screen analysis took 0.03s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.07s
Save pyanalysis. took 0.00s
Save bytecode. took 0.03s
Running _start took 0.00s
Performance test:
Interface start. took 0.08s
Initializing gl2 renderer:
primary display bounds: (0, 0, 3840, 2160)
swap interval: 1 frames
Windowed mode.
Vendor: "b'NVIDIA Corporation'"
Renderer: b'NVIDIA GeForce RTX 3090/PCIe/SSE2'
Version: b'4.6.0 NVIDIA 546.33'
Display Info: None
Screen sizes: virtual=(800, 600) physical=(1200, 900) drawable=(1200, 900)
Maximum texture size: 4096x4096
controller: '030000006d0400000000000000007200' '(Razer Xbox 360 Controller)' 1
Controller found in blocklist, not using.
controller: '030000006d0400000000000000007200' '(Razer Xbox 360 Controller)' 1
Controller found in blocklist, not using.
```
Last edited: