RenPy "music" volume stays unchanged, sfx and voice changes

Deleted member 986080

Kim Bora: "Somniaaaaaaaa!!!!"
Game Developer
Nov 2, 2018
128
864
First of all, the images below :

2020-07-30 00_14_04-The Sixth Realm.png
2020-07-30 00_14_23-options.rpy — C__Users_Emerald_Documents_The Sixth Realm_game — Atom.png

As you can see, the code states that every sound should be at 0.4/1 of volume, despites this code, whenever i launch the game, the "music" stays at 100%

I deleted the "appdata" and "saves" from my game, i can modify the SFX and VOICE code, and it applies the values in-game, but i cannot when it comes to "music" the code doesn't work.

(i don't want to change it manualy, i want the end-users to avoid the 100% audio the first time they launch the game^^)

Thanks :)

EDIT:
It works!


Tip: DELETE THE PERSISTENT DATA!
 
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