Is there a way built-in to Ren'py to disable 'at' transforms?
Ex.
Still apply the zoom but ignore the extra transform I added as an effect?
I have an idea in mind to have a persistent variable control their display (Essentially A 'Full', A 'Lite' and A 'None' condition that will determine which image I want to show ala:
Before I embark on that path I wanted to make sure there wasn't something undocumented that I missed when looking into this. :biggrin:
Ex.
Code:
show izanami d 04 at transform_PulseSlow with dissolve:
zoom 1.5
I have an idea in mind to have a persistent variable control their display (Essentially A 'Full', A 'Lite' and A 'None' condition that will determine which image I want to show ala:
Code:
if persistent.gameoption_Effects = "Full":
show izanami d 04 at transform_Flashy with dissolve:
zoom 1.5
elif persistent.gameoption_Effects = "Lite":
show izanami d 04 at transform_Simple with dissolve:
zoom 1.5
else:
show izanami d 04 with dissolve:
zoom 1.5