- Aug 10, 2017
- 357
- 657
Ok, Boss gonna Try it now.can you try the attached file? but i'm 100% sure the file is safe.
Ask any moderator abt it.Don't know !
Like @jande21 @muttdoggy etc.
Ok, Boss gonna Try it now.can you try the attached file? but i'm 100% sure the file is safe.
Ask any moderator abt it.Don't know !
The alert is for a generic virus/malware, so yeah it's probably more a problem due to the behavior of your code than something else.I think the problem is the way the program scan the save file, i will try to rewrite it
Er... This time it's my antivirus which complain about a virus Win32:Malware-gen
The false Trojan solved by changing the Application Ren'Py Icon !!! now virustotal give it a score of 2/67!!!The alert is for a generic virus/malware, so yeah it's probably more a problem due to the behavior of your code than something else.
What you can do is try another way, then once compiled submit your program toYou must be registered to see the links. You'll see if its behavior is still seen as bad or not
Worked fine for me.The false Trojan solved by changing the Application Ren'Py Icon !!! now virustotal give it a score of 2/67!!!
I found it by removing part by part of the project but non of codes resolve it, once i removed the icon it gone!
I changed the application icon fron Ren'Py to Xbox Controller not the background image, your windows may still caching the old icon.well, not having any problem with the program.
but when extract it and use it both have the different icon.
I m attaching the file so u can see it.
And their is limit to most of thing {max lim for most thing is 255}
IF u can remove that then that shall be awsome.
I was modding KellyFamily to get money.
Well before modding, I had $1000 and when I modded it becomes $255.
oh sure, man.I changed the application icon fron Ren'Py to Xbox Controller not the background image, your windows may still caching the old icon.
The max limit, is the variable size defined by the game developer. I will try to change it and change if the game will accept it.
No Problem Welcome backSorry, I'm a little late.
Thank youFirst, I must say that I'm impressed, it look good and it works better and better each time...
the program filter some engine variables like x & y variables
- The number of variables seen seem to be wrong :
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the program still do handle the complex structure or objects
- There's still some names which cause some problem to your program :
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Thank you for this issue, i will check it and feedback you
- There's some weird case when a variable isn't seen as expected :
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some variables appear twice in the save file so the program will display them twice, the changed value of "_wrapper" will check it too
- The attempt to deal with objects aren't great and still some variables seen twice :
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Is it possible to ask for a configuration here ? Nothing great, just a check case to have them filterer or not ? I'm working on an interface for my Ren'py mods/tools and knowing what's saved related to the engine would be a great help, especially for the uninstall feature.the program filter some engine variables like x & y variables
Nice Idea, I'm working on a big update currently i will add itIs it possible to ask for a configuration here ? Nothing great, just a check case to have them filterer or not ? I'm working on an interface for my Ren'py mods/tools and knowing what's saved related to the engine would be a great help, especially for the uninstall feature.
I'm thinking about this already, and i will do once i get it stable and good to share. Thanks for your helpful feedbackHi, think about the possibility to share the code ( if you want to), like on github, i was thiking on coding something like that, but maybe me or someone else could also help this project and make it better.
I added the option to hide/unhide the engine variables and also initial support for complex objects/structuresIs it possible to ask for a configuration here ? Nothing great, just a check case to have them filterer or not ? I'm working on an interface for my Ren'py mods/tools and knowing what's saved related to the engine would be a great help, especially for the uninstall feature.
Thanks for the hide/unhide option. As for the initial support part, I don't know how far you goes, so I can't really say something just that :I added the option to hide/unhide the engine variables and also initial support for complex objects/structures
You are welcome, and thanks again for your feedback, i will check the _gamepad variable issue.Thanks for the hide/unhide option. As for the initial support part, I don't know how far you goes, so I can't really say something just that :
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This said, I can't find the error where the save variable/attribute appear twice but with different values, so this seem to be resolved.
Anyway, great works, and it really improve each time.
This is perfect:heartcoveredeyes: , thanks for the great work .
You are welcome , I'm working on an update which will allow editing the string and integer variables types.Thx is working fine whit Teachers Pets 2.04