Hey, everybody, so I've noticed that Renpy skips images in a sequence if one of the scenes doesn't contain dialogue.
For instance if (in my editor) i typed:
scene image 1
narrator "blah blah"
scene image 2
scene image 3
only scene image 1 would be displayed and the next two would be skipped entirely until the next scene with dialogue.
Now, if I typed:
scene image 1
narrator "blah blah"
scene image 2
character "blah blah blah"
scene image 3
character "blah blah blah! BLAH!"
In this case, all 3 images would show up, which I assume means that they're all tied to a dialogue line, otherwise Renpy will "autoplay" right through the blank ones in a split second.
So I guess my question is, do all scenes have to contain dialogue to avoid being auto skipped? Is there a way around this? I can delay the skip by adding a specific transition or pause, but it will still autoplay through eventually. I want it to proceed when the user clicks.
For instance if (in my editor) i typed:
scene image 1
narrator "blah blah"
scene image 2
scene image 3
only scene image 1 would be displayed and the next two would be skipped entirely until the next scene with dialogue.
Now, if I typed:
scene image 1
narrator "blah blah"
scene image 2
character "blah blah blah"
scene image 3
character "blah blah blah! BLAH!"
In this case, all 3 images would show up, which I assume means that they're all tied to a dialogue line, otherwise Renpy will "autoplay" right through the blank ones in a split second.
So I guess my question is, do all scenes have to contain dialogue to avoid being auto skipped? Is there a way around this? I can delay the skip by adding a specific transition or pause, but it will still autoplay through eventually. I want it to proceed when the user clicks.