yeaaaaaaaaaaaaaaaaaaaaaaa
Member
- Aug 12, 2019
- 316
- 395
- 247
Hello, am a game dev with plenty of programming experience but very little art experience. I can use the animation system in Unity without too much difficulty, but the hardest part for me is getting the models and the rigs. I’ve been on smutbase already and looked around here but closest I’ve found are blender files which I have difficulty exporting properly without stuff just breaking or being scuffed. I have 0 blender experience so a blender file with a rig is close but I don’t really know how to make it work correctly, my attempts have given me broken assets with missing textures and parts of the model.
it’s ok for now for developing my systems until I have a demo ready but all the animation work I do is forfeit once I swap the model/rig for something else. Is there a resource for finding rigged models which can be imported Unity and animated in engine that I’m missing? Or, is there a consistent way of exporting models found on smut base or here from blender to Unity without things getting exported untextured and unorganized? Thanks.
it’s ok for now for developing my systems until I have a demo ready but all the animation work I do is forfeit once I swap the model/rig for something else. Is there a resource for finding rigged models which can be imported Unity and animated in engine that I’m missing? Or, is there a consistent way of exporting models found on smut base or here from blender to Unity without things getting exported untextured and unorganized? Thanks.