This game is so close to being great it hurts.
It isn't bad. Art is good, Story premise is fun, Gameplay isn't offensive. Grind isn't harsh etc.
But if i had to guess, current version is unfinished. Don't get me wrong, by unfinished i don't mean no ending, but rather what game misses punchline.
While art is good there isn't a lot of it (just battle fuck CGs). But there are a lot of setups for adding more CGs. For example you can buy items to kill yourself, usually it means there are gameover CGs, but this game has none. So why are they in a game? My guess is developer originally planned to include gameover CGs but abandoned this idea. Same with Elf npcs there is no CGs for them so why include them in the story? Same with costumes you have 2 but they only affect standing picture, so why not include more? Once again they probably planned to, but for some reason decided not to.
This certaintly isn't a bad game and if you like this type of girls give it a try. But be prepared to get more and more disappointed by how this game manages to miss it's own setups.
It isn't bad. Art is good, Story premise is fun, Gameplay isn't offensive. Grind isn't harsh etc.
But if i had to guess, current version is unfinished. Don't get me wrong, by unfinished i don't mean no ending, but rather what game misses punchline.
While art is good there isn't a lot of it (just battle fuck CGs). But there are a lot of setups for adding more CGs. For example you can buy items to kill yourself, usually it means there are gameover CGs, but this game has none. So why are they in a game? My guess is developer originally planned to include gameover CGs but abandoned this idea. Same with Elf npcs there is no CGs for them so why include them in the story? Same with costumes you have 2 but they only affect standing picture, so why not include more? Once again they probably planned to, but for some reason decided not to.
This certaintly isn't a bad game and if you like this type of girls give it a try. But be prepared to get more and more disappointed by how this game manages to miss it's own setups.