Daz Rigging a prop

PikZik

Member
Oct 3, 2020
310
7,144
Hi all,

I rigged a balance scale, body -> Pendulum -> Pan Left/Pan Right. When i move the pendulum the pans follow on both axes (Y and X) but i'd like the pans to stay straight (X).
Any idea how i can do that?
Thank you in advance

balance.jpg
 
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Madmanator99

Member
May 1, 2018
225
466
Hmm man, you are evil; I don't think daz can do that, you would have to include a morph to level the plates.
Or, use scripts and some maths to keep the plates level when applying the pose, but I don't think there is an easy way to do it.

I could be wrong, I still use daz 4.12.
 
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PikZik

Member
Oct 3, 2020
310
7,144
Hmm man, you are evil; I don't think daz can do that, you would have to include a morph to level the plates.
Or, use scripts and some maths to keep the plates level when applying the pose, but I don't think there is an easy way to do it.

I could be wrong, I still use daz 4.12.
Thanks for the answer.
I found an alternative. I just rotated the pans on the X axys in the animation. ;)
You can see the result here : https://f95zone.to/threads/daz3d-art-show-us-your-dazskill.4764/post-6043765