I don't want to paint the devil on the wall. I smell trouble there, so far it was more or less a free mod, but now they are trying to make money through oni's preparatory work. I think they should contact oni first if they could work together or something similar. there are still copyrights. money changes everything. in the worst case, lawyers will have to be paid in the end.
This is another concern that I completely understand, but I think can be set aside.
1. We are not trying to make money on this project. The game will be released for free, forever. I (Ron Chon) have hired artists, programmers, and writers to help me - this is out of my own pocket. I chose to do this because I really, really, really believe in the project, and I've come to the conclusion that monetary incentives are the best way to get results.
I have set up the Patreon for one reason: I do not have unlimited money, and so I can only commission art/writing/code at a finite rate. It may be enough for updates every month or so - but not eg. every week, which is my goal. Therefore, anyone who wishes to donate is welcome to do so, and those donations will go directly into - you guessed it - more art/writing/code.
With this setup, the only people profiting are the artists, who damn well deserve it; the writers, who deserve it just as much for breathing life into this horny world we're creating; and *the other* programmers (NOT ME), without whom we'd be stuck looking at static pictures like cavemen.
2. We are not using Oni's art. Full stop. Every image from the base game has been purged from our game.
What I said (or was trying to say) in the quotation above was that it will be easy to "drop in" custom art into the game. Indeed, I have no control over the custom art you choose to use. It may be your own stick figures, it may be art from a popular Ren'Py trainer game. The goal is for the game to be designed agnostic of the art and even its particular implementation on the code side - at the end of the day, the game will say "show Rogue_sprite blowjob", and whatever that image is, it will display.
*Since* this project started as a mod for a popular Ren'Py trainer game, and *since* many of the project's mechanics were designed with the art for that original game in mind, I think you will find that it is quite easy to find both the code and the art to facilitate this end-user modification to our game.
Does that clear things up?