MonkeyOverdrive
Newbie
- Oct 26, 2017
- 19
- 32
- 216
Is there any chance this is just a late April fools joke?
Sure, for the first 9 months or so. But once it's time to push the little sucker out things might change.Nah, a woman's body recognizes a baby as part of her own body while it is in the womb.
Cope harder. Maybe it was all just a dream. WAKE UP!Is there any chance this is just a late April fools joke?
At that point all she has to do is be in contact with zero, not that hard tbhSure, for the first 9 months or so. But once it's time to push the little sucker out things might change.
*psst* Renpy doesn't have a switch statement. AndLooked through the games code, no wonder it runs like dog shit. Oni's a fucking if else sorcerer on the levels of yandere dev.
I think it's literally <charactername>.Sex and <charactername>.Action.To give everyone a break from the arguing and complaining; does anyone know how to set the amount of orgasms/actions performed? like a virgin string of commands
*psst* if you think going*psst* Renpy doesn't have a switch statement. AndYou must be registered to see the links. If you want to make a list of conditionals in renpy and not write a bunch of python code, you HAVE to use a bunch of if-else's.
Is the way to handle this type of thing, never attempt to make a renpy game, stick to printing out hello world.if Girl is RogueX:
$ Girl.FaceChange("bemused")
ch_r "Oh, hey there [Girl.Petname]. You seem to be fitting in well. . ."
if not Girl.Kissed:
ch_r "Look, since the other day when I first. . . touched you,"
else:
ch_r "Look, since the other day when I first. . . kissed you,"
ch_r "I've had this kind of. . . buzz. At first I thought it was just from finally being able to touch someone,"
$ Girl.Eyes = "sexy"
ch_r "But I think maybe. . . could I touch you again?"
elif Girl is KittyX:
$ Girl.FaceChange("bemused",2)
ch_k "Oh. . . hey, [Girl.Petname]. I've been thinking. . ."
if not Girl.Kissed:
ch_k "Look, since a while back when I first. . . touched you,"
else:
ch_k "Look, since a while back when I first. . . kissed you,"
ch_k "I've kinda been thinking. . . feeling a little odd. . ."
$ Girl.Eyes = "side"
ch_k "Would you mind if I touched you again real quick?"
elif Girl is EmmaX:
$ Girl.FaceChange("bemused")
ch_e "Oh, hello [Girl.Petname]. . ."
ch_e "You've been doing well in your studies, it seems. . ."
ch_e "Look, since the other day when we first. . . came into contact. . ."
$ Girl.FaceChange("sadside",1,Brows="angry")
ch_e "I've been. . . struggling with something."
ch_e "A feeling. . ."
$ Girl.Eyes = "sexy"
ch_e "I was thinking perhaps that. . . touching you again might help?"
Uhh... you literally just broke the code. I can't even read what that's doing because you broke it by posting it. Congrats.*psst* if you think going
Is the ONLY way to handle this type of thing, never attempt to make a renpy game, stick to printing out hello world.
What do you think game engines are for? Like, I'm with you. If I'm making a game, I'm coding that sucker almost from scratch. But literally, most games these days are made from game engines reduces code writing. Unity, let alone renpy, does this.>make game
>dont want to write a bunch of code
lmao.
This is one impressively braindead take.What do you think game engines are for? Like, I'm with you. If I'm making a game, I'm coding that sucker almost from scratch. But literally, most games these days are made from game engines reduces code writing. Unity, let alone renpy, does this.
Well, not ironically I found the idea and design of these games interesting, thanks for the recommendationHere, go check these out and leave us normies alone. I suspect they're your kind of thing.
Ren'Py - Fattening Career [v0.09] [Bladerune9] | F95zone
Ren'Py - Completed - Fat Sluts on the Sun [Final] [CHAIXAS-GAMES] | F95zone
The other's resembles comic book version and other cartoon version I am 100% sure the storm and the jubilee resembles the 90's cartoons version and they actually look like the characters that they supposed to be.While I won't say anything about personal preferences in regards to the appearances or aesthetics of any characters (appreciative or disdainful), I do feel like it bears mention that your comment here is objectively incorrect. For the five characters listed, only Kitty and Rogue resemble their canon counterparts from the cartoon.
...happy to feed your fetish...Well, not ironically I found the idea and design of these games interesting, thanks for the recommendation
load an earlier save; like an auto save if you dont have one.Can someone help me? After taking the squirrel girl with Xavier, the game sends me to the main menu and I can't advance.
in the game you can give her the ability to touch others after a few levels.Hmmm... That would be an interesting question no less. I'd say maybe? Naturally I'd say no, given I think it would be awesome if she were to be a mom, as it would bring so much joy and a sense of 'normalcy' for her. Maybe with regular contact with Zero it could happen.
Otherwise, unsure.
So, I found the segment, and yes, this is valid and correct. There's nothing wrong with this code. Is this the only way? Of course not. But that's not what I said. But according to programming 101, this is valid.Is the way to handle this type of thing, never attempt to make a renpy game, stick to printing out hello world.
if Girl.Event[1] == 1:
#first time through. . .
if Girl is RogueX:
$ Girl.FaceChange("bemused")
ch_r "Oh, hey there [Girl.Petname]. You seem to be fitting in well. . ."
if not Girl.Kissed:
ch_r "Look, since the other day when I first. . . touched you,"
else:
ch_r "Look, since the other day when I first. . . kissed you,"
ch_r "I've had this kind of. . . buzz. At first I thought it was just from finally being able to touch someone,"
$ Girl.Eyes = "sexy"
ch_r "But I think maybe. . . could I touch you again?"
elif Girl is KittyX:
$ Girl.FaceChange("bemused",2)
ch_k "Oh. . . hey, [Girl.Petname]. I've been thinking. . ."
if not Girl.Kissed:
ch_k "Look, since a while back when I first. . . touched you,"
else:
ch_k "Look, since a while back when I first. . . kissed you,"
ch_k "I've kinda been thinking. . . feeling a little odd. . ."
$ Girl.Eyes = "side"
ch_k "Would you mind if I touched you again real quick?"
elif Girl is EmmaX:
$ Girl.FaceChange("bemused")
ch_e "Oh, hello [Girl.Petname]. . ."
ch_e "You've been doing well in your studies, it seems. . ."
ch_e "Look, since the other day when we first. . . came into contact. . ."
$ Girl.FaceChange("sadside",1,Brows="angry")
ch_e "I've been. . . struggling with something."
ch_e "A feeling. . ."
$ Girl.Eyes = "sexy"
ch_e "I was thinking perhaps that. . . touching you again might help?"
Then, by all means. Explain to me like a programmer, and not as a troll, how this is a braindead take. Because that's called ad hominem fallacy. And, as per its definition, has no logic, reasoning or thought behind it.This is one impressively braindead take.