I like it for what it is. There are currently 4 females to choose from.
They share some generic dialogue lines with each other but they do have a bit to differentiate one personality/character from another. This is done through the visual facial expression art as well. I do wish there is more dialogue for each individual character.
This game came out on August of 2016. It is, as of right now, April 2nd of 2019. I do realize that the game doesn't generate any sort of susceptible full time income and the artist/author more than likely has their own job and is working on it by him/herself (assuming since it is only one person I see). But this game needs more content to be fleshed out to feel like a complete game. As of right now it feels more like a casual time burner for an hour or two.
There is no story or plot, you just find out how to approach each different girls properly, find out what they like, and just keep grinding that over and over to fill their love/obedience/exhibition/addiction/orgasm progress bars, that once reached a certain level, allow you to do certain things, such as reaching a certain level in the love bar allows you to touch, then kiss, then bj, then have sex, etc. The obedience bar is just as it sounds, so there is the option to turn them more into a slave than a lover, although it could be expanded upon a lot. But all I care about right now is having some sort of story (even if it is very simplistic or casual and nothing serious) to keep me engaged. And of course as of right now, my personal favorite character (Laura) doesn't have her full content yet
Art style is simple, clean. Animation is of course very simple imagine translating up and down.
There is not much to do (if anything at all) after the first couple of hours, when you're bored of the constant BJ, sex that has the same dialogues. Not much character interactions either, you can go to date (movie or restaurant or both), you can flirt once per scene, you can have random small talk that most of the time you can't respond to and there is, again, few dialogues.
Tldr: Needs a plot/storyline, even if the plot will be very simple or casual.
Needs more content overall.
- Each character needs significantly more dialogue lines that are unique to their own to better portray their characters so they don't feel like a generic one.
Needs more character interactions.
No rush though, you work at your own pace, this is probably just a hobby project, but it can turn into a pretty big side money maker is author is willing to put more work into it!