- Apr 12, 2020
- 639
- 2,528
You must be registered to see the links
GTA would like a word with you. Those double ended dildo's made good dick swords.How could she not? A Betsy without a nice ass would be like a landmine that doesn't explode but just makes your socks wet, or a katana that wobbles around like a double ended dildo - simply not working as intended and overall just really disappointing and annoying.
Like the Penetrator in Saints Row 3 (and I think in Part 4 too)GTA would like a word with you. Those double ended dildo's made good dick swords.
Unfortunately, the last Saints Row was a wet stinky turd with all the charisma of Ghostbusters (2016), with so many of the same not funny "joke" beats that I thought the game & movie were written by the same activist blue-haired monkey. Likely the brand is now dead after how badly it flopped, Volition being shut down, and the IP handed over to...Plaion? Who the hell are these jokers?Ah Saints Row 3 & 4, possibly some of just the funnest games I've ever played. Completely silly, and over the top, and they basked in it GLORIOUSLY. So many great moments. Keith David and Roddy roddie Piper? check. Burt Renolds? Check. The music tracks for the last boss fights for both games? Perfect. I really hope someone buys the volition IP's and keeps them going. unless of course the newest one didn't have the same spirit as 3 & 4, anyways.
If you say so m8. People forget how serious saints row 2 was and the devs leaned into whacky XD territory & it lost the point. You like what you like but those devs were dumb as fuck. Anyway rogues ass (there's female shuma btw.)Ah Saints Row 3 & 4, possibly some of just the funnest games I've ever played. Completely silly, and over the top, and they basked in it GLORIOUSLY. So many great moments. Keith David and Roddy roddie Piper? check. Burt Renolds? Check. The music tracks for the last boss fights for both games? Perfect. I really hope someone buys the volition IP's and keeps them going. unless of course the newest one didn't have the same spirit as 3 & 4, anyways.
100% disagree. Saints Row was seen (rightfully or not, that's how it was) as a competent but uninspired GTA clone within a massive ocean of such clones (depending on the platform - some versions were prone to crashing so were "less competent"). If the brand/IP were to survive it required a new direction, and Volition were masters at sci-fi story telling prior to SR. This shift helped SR3 to sell nearly twice the copies as SR2 and saved the IP even as its publisher was falling apart around it.If you say so m8. People forget how serious saints row 2 was and the devs leaned into whacky XD territory & it lost the point. You like what you like but those devs were dumb as fuck. Anyway rogues ass (there's female shuma btw.)
Read (or saw) an interview with the artists/animators who tossed as much cheesecake in as they could just to see what would slip through. They did Rouge's ass justice purposely as the heroes our young impressionable minds needed, and were often shocked themselves by what got though the censors.Rogue's ass. hhow did that get ok for 90's kids tv and Spider-man couldn't be shown PUNCHING someone? lol
Don't remember, it was _years_ ago - Rogue's tits & ass were the big (pun!) talking points, though. I think the concentration camp scene in Days of Future Past was one, along with a lot of Gambit & Rogue's lines - together & on their own.What got through the censors that shocked them so much? Besides Rogue's ass.
As a big SR Fan i will have to say i absolutley loved SR 4! But the best in the Franchise was and will be forever part 2 to me. My list from best to worst is 2,4,1,3 and then The Reboot, wich was in some parts cool because it was more like two especialy in Character Creation unfortunatly they had to go kill everything else with the hipster garbage they had to put in and the technical problems where the final nail in the coffin. Too Bad that it killed Volition too, but they where warned many times before.Ah Saints Row 3 & 4, possibly some of just the funnest games I've ever played. Completely silly, and over the top, and they basked in it GLORIOUSLY. So many great moments. Keith David and Roddy roddie Piper? check. Burt Renolds? Check. The music tracks for the last boss fights for both games? Perfect. I really hope someone buys the volition IP's and keeps them going. unless of course the newest one didn't have the same spirit as 3 & 4, anyways.
2 was incredible, it was hilarious, but it also wasn't afraid to be seriousAs a big SR Fan i will have to say i absolutley loved SR 4! But the best in the Franchise was and will be forever part 2 to me. My list from best to worst is 2,4,1,3 and then The Reboot, wich was in some parts cool because it was more like two especialy in Character Creation unfortunatly they had to go kill everything else with the hipster garbage they had to put in and the technical problems where the final nail in the coffin. Too Bad that it killed Volition too, but they where warned many times before.
If you put it out to a large enough time frame, Violition were essentially copying what GTA was doing. SR1 is a straight clone, ala Vice City. With GTA 4 coming out, they doubled down on the interactivity for 2. Being able to rob stores, all the mini games you could do, even the customization and silly yet serious story. GTA 4 went all realism and forgot what having fun was about, even if Roman kept pestering you about bowling.100% disagree. Saints Row was seen (rightfully or not, that's how it was) as a competent but uninspired GTA clone within a massive ocean of such clones (depending on the platform - some versions were prone to crashing so were "less competent"). If the brand/IP were to survive it required a new direction, and Volition were masters at sci-fi story telling prior to SR. This shift helped SR3 to sell nearly twice the copies as SR2 and saved the IP even as its publisher was falling apart around it.
It reminds me of eidos and io interactive with kayne and lynch, or the payday games they wanted to be a Michael Mann movie but were only ever aping his style. Like how null hypnosis copied Rogue-Like, which I would say was a better example of successfully imitating and iterating.If you put it out to a large enough time frame, Violition were essentially copying what GTA was doing. SR1 is a straight clone, ala Vice City. With GTA 4 coming out, they doubled down on the interactivity for 2. Being able to rob stores, all the mini games you could do, even the customization and silly yet serious story. GTA 4 went all realism and forgot what having fun was about, even if Roman kept pestering you about bowling.
The interesting thing is SR3 was the next leap but they copied again from GTA 4 instead of improving the formula from SR2. The result was a kind of culture shock which could be it's own entry yet seemed to forget SR2 entirely. They then expanded the sillyness again by adding in superpowers. But that's where it stopped. Violition afterwards made Gat out of Hell which was supposed to be a DLC for 4 expanded into it's own game, Agents of Mayhem chasing the arena shooter trend and finally the modern SR Reboot that killed the studio.
Volition were always trend chasers, the sad thing is they kinda perfected a sandbox with SR2, yet the upgrade patch for that languishes in dev hell.
Rogue Tax:
View attachment 3161106
If you are talking pure physical attributes, then maybe. But in terms of personality Axel is a douche-bag.I think I found gender bent Emma in another game
You don't have permission to view the spoiler content. Log in or register now.