- Jul 18, 2019
- 134
- 1,444
Hey there!
I've been mostly active on the Discord for Rogue-Like modding, but decided to take a peek in here. Seems like it was a good idea, since I can share some of the info that I've been sharing through discussions over there.
1) The art style is in flux as I go back and forth with the artist about what works with some of the existing art we want to keep (ie. the new backgrounds, which I absolutely love). The artist has a portfolio that's spread across things like realistic DnD portraits, semi-realistic renditions of famous movie scenes, and even tattoos (that kick ass btw). I don't want people assuming the art for the game will look like something that it won't.
2) I want to afford the artist a degree of separation, and therefore protection, from the general public. If there is ever a situation where y'all don't like a character design, I want to be able to tell him directly - I don't want him to start receiving random messages telling him he sucks. The same goes for our principal writer for now.
Fortunately, you won't have to wait for long. The main character artist is chunking away at the first design, and his first drafts are *chef's kiss* in my opinion. Once the body is more or less settled upon, I will pass the art onto the main outfit designer, who already has schemes to bring the best of that character's outfits to fruition. I'm very optimistic I'll have some samples for interested parties by next week. People looking for those updates should head over to the Discord, as I don't plan on releasing many dev updates in such a public forum until we've solidly hit the ground running and I can start demonstrating results.
The beautiful thing about commissioning our own art is that it means I can feel no guilt in telling the artist to start over or looking for a new artist who better fits the game's vision, *if* it were to ever come to that.
I've been mostly active on the Discord for Rogue-Like modding, but decided to take a peek in here. Seems like it was a good idea, since I can share some of the info that I've been sharing through discussions over there.
I'll start with this one! This is a really, really reasonable request. I'm going to hold off for now for two reasons:Any chance we can see the works of the artists on retainer? Definitely has my interest piqued!
1) The art style is in flux as I go back and forth with the artist about what works with some of the existing art we want to keep (ie. the new backgrounds, which I absolutely love). The artist has a portfolio that's spread across things like realistic DnD portraits, semi-realistic renditions of famous movie scenes, and even tattoos (that kick ass btw). I don't want people assuming the art for the game will look like something that it won't.
2) I want to afford the artist a degree of separation, and therefore protection, from the general public. If there is ever a situation where y'all don't like a character design, I want to be able to tell him directly - I don't want him to start receiving random messages telling him he sucks. The same goes for our principal writer for now.
Fortunately, you won't have to wait for long. The main character artist is chunking away at the first design, and his first drafts are *chef's kiss* in my opinion. Once the body is more or less settled upon, I will pass the art onto the main outfit designer, who already has schemes to bring the best of that character's outfits to fruition. I'm very optimistic I'll have some samples for interested parties by next week. People looking for those updates should head over to the Discord, as I don't plan on releasing many dev updates in such a public forum until we've solidly hit the ground running and I can start demonstrating results.
The beautiful thing about commissioning our own art is that it means I can feel no guilt in telling the artist to start over or looking for a new artist who better fits the game's vision, *if* it were to ever come to that.
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