Mod Ren'Py Rogue-like: Evolution XMod [v1.6h] [Goomoonryong9]

Bekai7

Member
Jul 6, 2020
231
340
oh nice this mods looks cool, con someone tell me what special events are in this mod? or is it just the introduction in the party? this is from the changelog: - New cheat buttons

And what are the cheat buttons?

if anybody is interested on a save with a bucn of money, max level for the player, and i think the girls will get all the actions (23) after the first time slot, xavier let you have sex on public, all the colognes for a more potent start here it is. oh it has the prime mini mod... i dont know if it works of this mod. ill try it latter.

it starts after the first time you meet rogue an you go to your room. but with all of the perks from a plus game (for the existing girls at megatron, no doreen, betzy or wanda)
 
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Goomoonryong9

Newbie
Nov 25, 2022
57
347
Hey guys, I've been mostly away these last few days cause I've been traveling and busy with the whole holiday season.
I took a quick look and got some fixes started and also started a small event with Wanda. I'll probably be able to complete everything by friday or saturday.
 

fakinami

Newbie
Sep 4, 2024
32
45
Oh yeah, trying to fuck Psylocke now throws an exception.
Though I don't know if it's joiplay, the mod or a change in the basegame itself
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Bekai7

Member
Jul 6, 2020
231
340
this version should work for the xmod.

it includes, a bucn of money, max level for the player, and the girls will get all the actions (23) after the first time slot passes and xavier let you have sex on public (no doreen, betzy or wanda), all the colognes.

its basically a game plus save.
 

Bekai7

Member
Jul 6, 2020
231
340
1735933011459.png
im the only one having this problem? the cheat menu doesnt let me have sex with Betsy in public and the max level options just take away all the fun.
 

Vetrais

Newbie
Mar 31, 2024
43
32
The issues with the backgrounds not loading are probably related to the Ren'Py versions being used. If I recall correctly, the game was on 6.99.13. Some features used with recoloring (Composite and fit) are from 7.4 or later. I had been fiddling around with the code to try to update to the newer base version before the most recent mod version was dropped and ran into some of that.
 

Vetrais

Newbie
Mar 31, 2024
43
32
Can confirm that using the Game folder from the mod version and the root folder from the base game does fix the "backgrounds not appearing during prologue" issue, though obviously that will further break the recolor menu stuff as Composite and fit are no longer defined in Ren'Py.
 

Papyasgore

Newbie
Mar 25, 2019
30
10
I'm sorry, but an uncaught exception occurred.

While running game code:
Exception: Could not load from archive Xmod/scripts/defines/audio.rpyc.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/bootstrap.py", line 316, in bootstrap
File "/mnt/c/Git/RenPy/renpy-7.3.5-sdk/renpy/main.py", line 443, in main
File "renpy/script.py", line 275, in load_script
File "renpy/script.py", line 690, in load_appropriate_file
Exception: Could not load from archive Xmod/scripts/defines/audio.rpyc.

This keeps happening. I play on Joiplay.
 

Vetrais

Newbie
Mar 31, 2024
43
32
Figured out how to fix the "background not showing during prologue" issue. The reason it works after traveling is because in WorldMap it calls an empty scene (script Locations.rpy line 5).

I wonder if this was a change in how Ren'Py worked where it won't show a background if a scene, in general, hasn't been called yet in the newer version used here and just incorrectly worked before with the version used in the base game.

I have tested, and by just adding a line calling scene without anything else into the beginning of the prologue does fix all the backgrounds to properly show.
 
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smile07

Newbie
Dec 2, 2023
56
137
Figured out how to fix the "background not showing during prologue" issue. The reason it works after traveling is because in WorldMap it calls an empty scene (script Locations.rpy line 5).

I wonder if this was a change in how Ren'Py worked where it won't show a background if a scene, in general, hasn't been called yet in the newer version used here and just incorrectly worked before with the version used in the base game.

I have tested, and by just adding a line calling scene without anything else into the beginning of the prologue does fix all the backgrounds to properly show.
Can you explain in more detail how to fix this and with code examples?

The funniest thing is that before this everything worked without problems in version 7.4.11
 

Laritas

Member
Jul 10, 2023
281
535
Update in Rogue-Like-1.6g-1-mod:
- completed recolor mod for all girls except Doreen and Wanda
- added new menu with display of basic stats and display of location for girls



View attachment 4409335
I have downloaded your latest version of the Xmod, where can I find the colour menu for jeans clothing? I can only colour her hair and lips. Even with the same clothes as in your picture.
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With Emma I have the full choice
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EDIT:
Mhh, however when I click on any option in Emma, whether hair lips or any item of clothing I now get the following error message:
'SetColor' object has no attribute 'item_type'

EDIT2:
Just tried it with the girls, I get this error message with all the girls when I try to colour anything. Even if it was something I have coloured before (for example lips).
 
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Vetrais

Newbie
Mar 31, 2024
43
32
Can you explain in more detail how to fix this and with code examples?

The funniest thing is that before this everything worked without problems in version 7.4.11

Weird. But yeah no problem. Obviously there could be some other explanation as well. I am just guessing based on what I'm seeing. Anywho, here's the code that I was referring to:

1736101827272.png

I compared the code, trying to figure out what was different in the prologue jumps compared to the actual navigation jumps. After a bit of trial and error I figured out line 5 is the one that makes it appear by both removing it there to break it further and adding it to the prologue to fix it.

Fix wise, all I did was added a similar call to the Prologue like this on line 7:

1736101992397.png

Don't know if it matters if it's in that spot or elsewhere in there, but assume anywhere before the Call Display_Background should be fine.
 

Goomoonryong9

Newbie
Nov 25, 2022
57
347
Figured out how to fix the "background not showing during prologue" issue. The reason it works after traveling is because in WorldMap it calls an empty scene (script Locations.rpy line 5).

I wonder if this was a change in how Ren'Py worked where it won't show a background if a scene, in general, hasn't been called yet in the newer version used here and just incorrectly worked before with the version used in the base game.

I have tested, and by just adding a line calling scene without anything else into the beginning of the prologue does fix all the backgrounds to properly show.
I fixed that before, but smile removed the fix, I added it back and I'm taking a look at everything else
 
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Vetrais

Newbie
Mar 31, 2024
43
32
I'll let you know if I find anything else as I go. I was already tinkering with the code because I'm a huge fan of the Prime mod and then discovered this mod shortly before the updated version came out and really like it too. I started putting together a modified version that relies on the config.label_overrides method and init orders for images rather than integrating directly into the rpy files. That way, it can, at least in theory, be updated more easily as it only needs to receive tweaks to the code if that directly overridden section has changed. Also, I can hopefully stack/integrate those 2 mods and a couple of others I learned about in other comments and a couple personal tweaks I've made already. Then I can have the ultimate Rogue-Like experience. :)