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4.30 star(s) 12 Votes

Takatsu

New Member
Nov 14, 2018
10
10
124
Go a step further, introduce a hub AND some minigames. Can't go wrong with a waitress minigame, or something similiar to that.

There are PLENTY of NTR mini-game tropes to choose from.
I think a minigame where you juggle Athena without her hitting the ground (no make a direct up throw would make it interesting) would be pretty fun, no NTR in that though
 
Apr 8, 2019
316
869
216
Alright, I gave it a play. Mostly just repeating what others have said but here's my 50 cents.

- The platforming potential is great, I see the down throw has been shortcutted to just another tap of the jump button and that's part of the issue solved, platforming is still sorta tricky but it's a small learning curve.
- I see some people complaining about the walljumping but walljumping seems to work fine for me. I guess dashing could be improved a bit by giving it a double tap left/right shortcut.
- I definitely think it needs regenerating knives, just up to 5 is fine. If you run out you're kind of unable to do anything for a long time while the sex scene plays out, and making sex scenes tedious is definitely not what this game should be doing.

This has a lot of potential, I definitely like the challenge factor although some of the randomly generated levels really require perfect mastery of the mechanics, it'd be better if that level of skill was mostly for getting to secrets or towards the end of the game.
 
Jan 19, 2024
20
13
109
Damn surprisingly a much better game than expected. I see the game has a Futa tag which I dont think there is any currently? Maybe im mistaken. Hope to see a bunch personally. Hope the pregnancy mechanic becomes a thing. Would love to see alot more things to fuck her. Maybe 2 or 3 animations per creature if possible but so far I really like what there is. More dialogue would be great for each scene. Maybe even a chance where the monster will go for a instant round 2. (I know they can just redo it but like with the cat where they just shove their cock back in and never got off and then have Athena have special dialogue around it that sort of thing.) But yeah I look forward to seeing more. The platforming and all that seems fine to me. The only bug I had was hitting turned the game into a black screen when i was trying to rebind the swap weapons key to it but outside that it worked well and the controls take getting used too but since i rebound them I had much less issues with it.
 

Everestti

Member
May 16, 2017
143
106
223
Here's a few ideas;
Maybe with enough corruption the MC could throw the girl at the enemies to iniciate a battle fuck and defeat the enemies or stun them for a few seconds.
Different dialogs when she start a battle fuck after you throw her.
A slight zoom in when sex stuff happens to appreciate it better.
Add one or two more position to each enemy(maybe depending if you throw her at them isntead).
There is a few more but let see what the intended direction is first.
 

flobadog

Member
Apr 16, 2019
344
489
248
I think a minigame where you juggle Athena without her hitting the ground (no make a direct up throw would make it interesting) would be pretty fun, no NTR in that though
You get cucked by the floor.

This was a joke, but you could either have her fall through to monsters underneath you, or you could have a sentient slime floor or something.
 

bean3b

Member
Jul 13, 2019
136
121
207
I have a solution for the knives that could work, make them unlimited but reduce their overall damage, the reason I think this would be fine is because I anticipate that upgrades will be added, not just for the heroine but for gear as well and so on.

Staying on the knives issue, I believe as default weapons they should be unlimited, BUT, you could make it so you can slot an upgrade to increase their damage at the cost of making them finite later down the road.
 

bean3b

Member
Jul 13, 2019
136
121
207
You get cucked by the floor.

This was a joke, but you could either have her fall through to monsters underneath you, or you could have a sentient slime floor or something.
Wouldn't be surprised if we have more trap monsters similar to the mimic. The idea of throwing the heroine down to the ground to bounce upward is a tech after all, makes sense to add enemies that can actually catch her. As annoying as that would be, it's not bad design choice.
 

TofuCircle

Member
Feb 25, 2021
338
304
131
Alright, the rooms are random and I hate redoing the puzzle room. The only way out is dying, clearing the room, or reopening the game. Anyways, does anyone know what all the rooms are? So I know if I missed anything. I got these rooms

Floating piles of boxes and platforms. Catboys and slimes
Big tree level. Catboys, slime, mimic
Platforms dividing room into multiple floors, go up. Catboys and slimes
Imp room
Deep pit, that leads to Fracture room, or normal room
Fracture room. Catboys
 

RainbowStarry

Member
Dec 20, 2024
237
279
121
Alright, the rooms are random and I hate redoing the puzzle room. The only way out is dying, clearing the room, or reopening the game. Anyways, does anyone know what all the rooms are? So I know if I missed anything. I got these rooms

Floating piles of boxes and platforms. Catboys and slimes
Big tree level. Catboys, slime, mimic
Platforms dividing room into multiple floors, go up. Catboys and slimes
Imp room
Deep pit, that leads to Fracture room, or normal room
Fracture room. Catboys
fyi the spawns are random between cats and slimes. The ones you're missing are:
1. hugeee forest area with a fracture room (the only exit)
2. Fracture room
3. Simple long room with 3 enemies
4. Room with no enemies but 1 mimic; only 3 switches and 2 exits.
 
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Lord_Destros

Member
Dec 9, 2022
179
205
177
fyi the spawns are random between cats and slimes. The ones you're missing are:
1. hugeee forest area with a fracture room (the only exit)
2. Fracture room
3. Simple long room with 3 enemies
4. Room with no enemies but 1 mimic; only 3 switches and 2 exits.
The fracture room isn't the only exit, there's one to the left above where you spawn.
 

Demonfuryx

Newbie
Oct 2, 2023
16
14
117
no audio but proof game can be beaten video 1
video 2
there about i think about five paths to beating the game this just two of them
 
Last edited:

TofuCircle

Member
Feb 25, 2021
338
304
131
fyi the spawns are random between cats and slimes. The ones you're missing are:
1. hugeee forest area with a fracture room (the only exit)
2. Fracture room
3. Simple long room with 3 enemies
4. Room with no enemies but 1 mimic; only 3 switches and 2 exits.
Dang. Thanks though

dingadocious I think there should be a feature where rooms you haven't cleared before have a higher chance of triggering. If it's completely random, some people might never see all the rooms if unlucky. This problem gets worse the more rooms get added to the game. Also a way to quit the room, without needing to die or reopen the game.
 
4.30 star(s) 12 Votes