Quick post with my first full monthly roundup:
Server 1 (1 Gbit/s OVH network): 86.45 TiB
Server 2 (1 Gbit/s Leaseweb network): 60.45 TiB
I predicted ~120tb but with the large release of game updates the last few days (and nopy issues) we shot quite a bit past it which is nuts.
Nopy.to does ~16pb a month so we're uh, a bit under 1% of their traffic but that's not only f95zone material. Either way, it shows the utter behemoth that is nopy and how tiny this is in comparison. With that said though, this is growing extremely fast. Also of note, this is only traffic from my servers and doesn't include traffic exchanged between other peers.
I built the site around the start of September and spent the first few weeks building the archive so the traffic for the first month was around ~5tb. I'm going to aim for 180tb of traffic for November.
417 active torrents, clocking in at 861gb. The most popular torrent is
Reunion which shifted almost 10tb by itself. That's approximately 6,000 snatches!
For the site itself, I moved it entirely to
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. It's uninteresting but it does make constant deployment that bit easier. As of now there's been 325 commits to the site too, an average of about 6-8 updates per day.
Midway through the month I made some changes to how torrents were made and incorporated
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better. Now the amount of pieces scales up and down by the size of the release, as it should have been from the start. Initially all torrents used 256kb pieces which is ridiculously small for larger torrents. The torrent file for games +10gb in size ends up bearing nearly half a megabyte large which is stupid - it's fixed now anyway.
One thing I have noted is that while Europe is currently pretty well served, speeds to America especially are strained. I do actively need to add new servers to the pool to better service more areas. My current setup will also hit their bandwidth limits relatively soon, probably by the end of December.
I changed around
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recently to adjust to this. I do think Bittorrent is the way forward and with the proper infrastructure in place, we could quite literally, seed ALL content uploaded here. I'm slowly expanding my catalogue too, adding new games every day. Eventually we'll cover all Ren'Py games - hopefully by Christmas.
I added a node in Sydney and quickly ran into Fair-Usage-Policy issues. The TL;DR is that the service I was using just wasn't prepared to deal with the bandwidth I was using so I closed it down. I hope to replace it with something better before the end of the year.
There is one issue and that's that there appears to be an issue with releases working on MacOS currently, one that I'm trying to find a solution for still. When I do, I won't update my entire catalogue but instead re-package games specifically for people if requested. Obviously, all new releases afterwards will be fixed by default. I hope to have more news on that by tomorrow, unfortunately I ran into issues booting up a VM with Catalina tonight.
I think that's everything?
All things considered, hell yeah - I'm getting super positive feedback and things are going great - looking forward to growing more and more!