Tool RPGM RPG Maker MV Hide Message box

Stompai

Member
Oct 7, 2017
461
1,790
Long story short, I got annoyed in a game where the message box was hiding "the most interesting part of the CGs" (if you know what I mean).

So I went around on git hub, found a .js plugin made by HIME.
Then I took the Cheat Menu Plugin made by EmeraldCODER.
Mixed them and changed a thing or two.

So basically it's just a small patch tool for Players who wish to hide the message box in order to better see the CGs in RPG Maker MV games when the devs didn't include it.

I just tested it on one game, it worked, not sure if it will work for every mv games out there but who know.

INSTALLATION :

First, the game needs to be unpacked with the www folder available.

1) In the 'www\js' folder, do a backup of the "plugin.js" file.
2) Put the "HIME_HMSHideMessageWindow.js" file in the 'www\js\plugins' folder.
3) Put the "MVPluginPatcher.exe" and "plugins_patch.txt" files in the main game folder (the one with the game.exe).
4) Execute "MVPluginPatcher.exe".

Launch the game to check if everything work. Now, the "pagedown" and "w" keys should hide and bring back the text box.

CHANGING THE ASSIGNED KEY :
For personal preferences or in case the game already assigned 'pagedown / w' to something else.


NOTE :
Option 1 & 2 are for those who already did a first installation.
Option 3 is for before doing the installation.

Option 1 :

1) In the 'www\js' folder, open "plugin.js" using a text editor (notepad++, etc).
2) Find and change {"Hide Button":"pagedown"}} to the key you want (should be at the very bottom of the list, screenshot included in tutorial folder).

Option 2 :

1) In the 'www\js' folder, replace "plugin.js" with the backup you made during installation.
2) Open "plugins_patch.txt" in any text editor and change the {"Hide Button":"pagedown"} parameter to the key you want.
3) Execute "MVPluginPatcher.exe"

Option 3 :

Same as Option 2, but skip 1).


Credits for these files go to and EmeraldCODER.

DOWNLOAD LINK :
 
Last edited:

omfgmule

Newbie
Aug 17, 2017
69
74
Thank you so much for this, was looking around for something that did this as its such a shame that even some of the best Hgames don't implement this as a default thing!
 

Darksshades

Member
Feb 7, 2020
122
378
Thanks for that patcher tool, its really helpfull.
So here are some of the plugins that I usually use that might be helpfull for someone.
I've been using MessageHidden that I found works more consistent than HIME's to make right click also hide.
  • patcher_aNew_MessageHidden_NEW:
    • Hide message with 'shift' or 'right button'
  • patcher_MZ_BEST_USE_THIS_MessageHide_forMZ:
    • Slightly eddited version of HIME's hide window that works on Rpgmaker MZ and properly hides both nametags and textwindow.
  • patcher_gaSSE_BattleSpeedupSHIFT:
    • Speeds up battle animations while holding 'confirm' key of toggle it pressing 'shift' on battle
  • patcher_GP_MessageSpeedFast:
    • Adds message speed option for instant text or slower text
  • patcher_GP_MoreSaves:
    • Adds more save slotes. Default 40, can change with parameter "Saves": 40 at plugins.js
  • patcher_GP_debugItems:
    • Forces game into debug mode. 'F9' will open debug menu that can control the game switch and variable. Also made possible to add any item in the same style.
  • patcher_UTA_msgskip:
    • Skips message with 'control'.
  • Ace plugins:
    • Hide, skip, instant text for rpgmaker ace. You need to do this manually. No other way around it.
I've made the zips in a way that you just need to put the files on the games .exe folder and run the patcher tool
You might have the do things manually in case of MZ games that don't that the www folder and have the js folder together with the game's exe.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.


PS:
4) Execute "MVPluginPatcher.exe".
Nice helpfull tool there, I've been using it a lot.

Only little problem I had is that it can't really handle japanese character. It still works fine but it looks like a mess at plugins.js.
You don't have permission to view the spoiler content. Log in or register now.
 

Zippix

Well-Known Member
Sep 7, 2017
1,580
1,065
Darksshades
Nice collection, thank You very much!
I know this is very specific, but have you perhaps seen something that could make "Voice will not skip till next voiced line" activate for MZ/MV or VXAce? (ergo click/enter will NOT stop playing the current voiced line until it ends or text with a new voiced line comes)
 

Darksshades

Member
Feb 7, 2020
122
378
Darksshades
Nice collection, thank You very much!
I know this is very specific, but have you perhaps seen something that could make "Voice will not skip till next voiced line" activate for MZ/MV or VXAce? (ergo click/enter will NOT stop playing the current voiced line until it ends or text with a new voiced line comes)
I know exactly what you mean... I get so frustrated when a voiced game lacks this that I even mod this feature in on visual novels that don't have them.

About your question. I usually make them on case by case because some games implement their own plugin that plays the voice. But I can give you this generic novoicecut plugin I just made. It should work on most of rpgmaker games as its rare that a game implements its own plugin. They usually just use the standard playse from rpgmaker.

Useless specifics about what the generic novoicecut does.
You don't have permission to view the spoiler content. Log in or register now.

WolfRPG games I don't have a generic way of doing the novoicecut, they are super confusing and it takes me time to even find where in that mess the voice is being played. I have done a couple of novoice cuts for acerola games but its been so long I don't remember what I did anymore.

Anyways, there is a patcher for RPGmaker MV/MZ.
Also added the script for rpgmaker ace but you have to add that manually.
 
  • Like
Reactions: Zippix

f95sunrise

Member
Oct 28, 2017
121
119
do we have a plugin for the normal rpg maker games? i use this one for the MV ones works great.


but i couldn't find one for the original rpg games. with the red dragon icon
 

Darksshades

Member
Feb 7, 2020
122
378
do we have a plugin for the normal rpg maker games? i use this one for the MV ones works great.


but i couldn't find one for the original rpg games. with the red dragon icon
Rpgmaker Ace doesn't have the concept of plugins. They only have 'scripts'.
You will need to open the game in Rpgmaker and add the script yourself, thats the only way.

I've left the scripts code for hide message, instant message, etc, in the attachment post above.
Its not that hard to do, but you'll need to have rpgmaker installed.

To open the game inside rpgmaker you'll usually need to do 2 things.
- 1 Unpack the encrypted files if there are any. Use 'RPG Maker All Decrypter'.
- 2 Add the project file to the game folder.

The project file is a textfile that have 'RPGVXAce 1.02' written in it that should be named 'Game.rvproj2'
You will then open the game in rpgmaker editor by selecting the project file.

There should be somewhere with a more in-depth game on how to do that.

One of the buttons on the top will open the script editor
Just choose an empty spot after the rpgmaker core code and add the hide message code inside
You can 'right click -> add new' to create new spots.
 
  • Like
Reactions: f95sunrise
Jul 1, 2022
35
79
Long story short, I got annoyed in a game where the message box was hiding "the most interesting part of the CGs" (if you know what I mean)

So I went around on git hub, found a .js plugin made by HIME
Then I took the Cheat Menu Plugin made by EmeraldCODER
Mixed them and changed a thing or two.
Luck played an important part since I know nothing about programmation, I was just bored as hell.

So basically it's just a small patch tool for Players who wish to hide the message box in order to better see the CGs in RPG Maker MV games when the devs didn't include it (unlike Ren'py where it's included from the start).

I just tested it on one game, it worked, not sure if it will work for every mv games out there but who know.

simple installation, the game need to be unpacked with the www folder available. A copy paste here, a drag and drop and a .exe to launch.

1) in the www\js folder, do a backup of the "plugin.js" file just in case.
2) put the "HIME_HMSHideMessageWindow.js" file in the www\js\plugins folder
3) put the "MVPluginPatcher.exe" and "plugins_patch.txt" in the main game folder (the one with the game.exe)
4) Execute "MVPluginPatcher.exe".

Launch the game to check if everything work. Now, the "pagedown" and "w" keys should hide and bring back the text box.

Credits for these files go to HIME and EmeraldCODER.
Thanks for providing this for us. Unfortunately I cant download it because it keeps giving a malformed error on download. Probably because your file is marked as a virus. Would it be possible for you to share it through another source like mega or gofile? Thank you!
 
  • Like
Reactions: Stompai

Stompai

Member
Oct 7, 2017
461
1,790
Thanks for providing this for us. Unfortunately I cant download it because it keeps giving a malformed error on download. Probably because your file is marked as a virus. Would it be possible for you to share it through another source like mega or gofile? Thank you!
Thanks for pointing it, wasn't like this last time I checked (and definitely a false positive).
Just finished editing op message and replaced corrupted file with a mega link.
 
Jul 1, 2022
35
79
Thanks for pointing it, wasn't like this last time I checked (and definitely a false positive).
Just finished editing op message and replaced corrupted file with a mega link.
Thanks brother, will test it out later. Appreciate the reply and your work. Yeah that's right, I only recently noticed this problem as well and if you look at the comments in the website, the other people asking about such things were also recent comments.
 
Jul 1, 2022
35
79
Thanks for pointing it, wasn't like this last time I checked (and definitely a false positive).
Just finished editing op message and replaced corrupted file with a mega link.
Hey man, I tested it out and it doesn't seem to work. I don't know how I can explain this to you but out of the 15 times I tried it, it worked once oddly enough but I have since then not been able to get it to work again. I followed your directions too by the letter. When you mean execute you mean just to double click it and run right? Thank you!

Edit: Okay so I was able to get it to accept the w key but page down isn't working. Changing the key doesn't work either and oddly the w key gets used even if you change it to for example "h" key.
 
Last edited:
Jul 1, 2022
35
79
Thanks for that patcher tool, its really helpfull.
So here are some of the plugins that I usually use that might be helpfull for someone.
I've been using MessageHidden that I found works more consistent than HIME's to make right click also hide.
  • patcher_aNew_MessageHidden_NEW:
    • Hide message with 'shift' or 'right button'
  • patcher_MZ_BEST_USE_THIS_MessageHide_forMZ:
    • Slightly eddited version of HIME's hide window that works on Rpgmaker MZ and properly hides both nametags and textwindow.
  • patcher_gaSSE_BattleSpeedupSHIFT:
    • Speeds up battle animations while holding 'confirm' key of toggle it pressing 'shift' on battle
  • patcher_GP_MessageSpeedFast:
    • Adds message speed option for instant text or slower text
  • patcher_GP_MoreSaves:
    • Adds more save slotes. Default 40, can change with parameter "Saves": 40 at plugins.js
  • patcher_GP_debugItems:
    • Forces game into debug mode. 'F9' will open debug menu that can control the game switch and variable. Also made possible to add any item in the same style.
  • patcher_UTA_msgskip:
    • Skips message with 'control'.
  • Ace plugins:
    • Hide, skip, instant text for rpgmaker ace. You need to do this manually. No other way around it.
I've made the zips in a way that you just need to put the files on the games .exe folder and run the patcher tool
You might have the do things manually in case of MZ games that don't that the www folder and have the js folder together with the game's exe.

You don't have permission to view the spoiler content. Log in or register now.

You don't have permission to view the spoiler content. Log in or register now.


PS:


Nice helpfull tool there, I've been using it a lot.

Only little problem I had is that it can't really handle japanese character. It still works fine but it looks like a mess at plugins.js.
You don't have permission to view the spoiler content. Log in or register now.
Was just wondering if you mind resharing these? They're flagged as false positives so the site automatically blocks downloads. Thank you!
 

Darksshades

Member
Feb 7, 2020
122
378
Was just wondering if you mind resharing these? They're flagged as false positives so the site automatically blocks downloads. Thank you!
Sure, here are only the script files.
What was being flagged is the helper executable that would automatically edit and patch the game that I got quite a while back.
Basically, it seems that anything that tries to read and write files gets flagged nowadays unless the .exe is registered to some real company.

I'll be attaching only the script files so you'll need to update the plugins.js yourself.
 
Jul 1, 2022
35
79
Sure, here are only the script files.
What was being flagged is the helper executable that would automatically edit and patch the game that I got quite a while back.
Basically, it seems that anything that tries to read and write files gets flagged nowadays unless the .exe is registered to some real company.

I'll be attaching only the script files so you'll need to update the plugins.js yourself.
Thanks brother, will test this out and get back to you :)(y)
 
Jul 1, 2022
35
79
Sure, here are only the script files.
What was being flagged is the helper executable that would automatically edit and patch the game that I got quite a while back.
Basically, it seems that anything that tries to read and write files gets flagged nowadays unless the .exe is registered to some real company.

I'll be attaching only the script files so you'll need to update the plugins.js yourself.
Wow, it actually worked....never thought I'd see the day that I could actually see the porn of Zombie's Retreat without those stupid textboxes haha. Thanks man, your program really rocks. The one that worked for me was the patcher_aNew_MessageHidden_NEW . The "best use this one" was throwing an error for some reason. It's safe to delete the mvpluginpatcher and and plugins patch after patching it right? Thanks again!
 

Darksshades

Member
Feb 7, 2020
122
378
Wow, it actually worked....never thought I'd see the day that I could actually see the porn of Zombie's Retreat without those stupid textboxes haha. Thanks man, your program really rocks. The one that worked for me was the patcher_aNew_MessageHidden_NEW . The "best use this one" was throwing an error for some reason. It's safe to delete the mvpluginpatcher and and plugins patch after patching it right? Thanks again!
Yes, that's just a helper to write the plugins.js file for you. After its done you can delete them.