Tool RPGM RPG Maker MV / MZ for Linux [ cicpoffs mount]

5.00 star(s) 2 Votes

harem.king

Forum Fanatic
Aug 16, 2023
4,327
7,608
646
After using this tool for hundreds of RPGM games I finally found the first game where it has issues.

The game https://f95zone.to/threads/harem-in-another-world-v0-831-jong-games.135827
has a censored base game with a decensor DLC.

This tool only loads the base game and fails to load the DLC.
In comparison manages to load both the base game and the DLC.

Letting people know to be on the lookout for other such potential cases where DLCs are failing to load.
 

Glaoui

Member
Donor
Apr 8, 2017
149
239
259
Works great for most games, and my thanks for that awesome work but there is games where I get a 'Your Browser does not support WebGL'.
Did I miss something obvious ?
 

gulf123

Newbie
Mar 31, 2020
31
52
138
Works great for most games, and my thanks for that awesome work but there is games where I get a 'Your Browser does not support WebGL'.
Did I miss something obvious ?
can write a list of these games, it would help to fix the issues
 

gulf123

Newbie
Mar 31, 2020
31
52
138
Had to look hard for one, as the support is pretty extensive:
https://f95zone.to/threads/enishia-and-the-binding-brand-v1-06-steam-shimobashira-workshop.164258/
"Error
Your browser does not support WebGL."
WebGL support has been added since version 1.0.2.

You may need to update the program, use the following command to update
Code:
wget -qO- "https://raw.githubusercontent.com/bakustarver/rpgmakermlinux-cicpoffs/main/installgithub.sh" | bash
If you still have this issue, you can send a bug report with this command
Code:
rpgmaker-linux --bugreport
 

gulf123

Newbie
Mar 31, 2020
31
52
138
First time using this tool. Error when trying to run https://f95zone.to/threads/the-court-magician-v0-12-3-sin-and-salvation-games.187244
"Error: Uncaught TypeError: Cannot read properties of null (reading 'documentElement").
It's a bug with Cicpoffs.
I'll try to find a solution for this,it's very rare to happen.

For now, you can reload the game a few times by pressing F5 (it may start without the error).

or remove the line in www/js/plugins.js with Spriter
1738006068192.png
 

clearitkadath

Newbie
Oct 14, 2024
63
60
96
or remove the line in www/js/plugins.js with Spriter
Hey, just want to say that removing the line worked. How interestingly specific. It did make some character's sprites disappear however, which makese sense. Just restarting it didn't work after a like 5 tries however.
 
Last edited:

Schpadoinkle

New Member
May 28, 2019
1
0
11
So I'm on Linux Mint and after installing this I try running the command in the terminal and it just says "rpgmaker-linux: command not found". And then if I try to run the game by opening the exe with the plugin it runs, but it crashes the moment I open the menu no matter what.

I tried the solution above but there is no line mentioning spriter in plugins.js

Edit: For whatever reason, re-extracting the game fixed everything. A file must have gone missing the first time or something. I'm at a loss.

But at least the game works now
 
Last edited:

m4kro

Active Member
Feb 7, 2020
550
569
216
New libfuse3.so library dropped recently

 

charlieromeo

Newbie
Aug 30, 2018
27
47
203
Getting an error trying to play https://f95zone.to/threads/my-best-friend-kouta-ep-4-v0-3-0-graverobber-axdx.157116/
Screenshot_20250501_223359.png
Every time I reload the game with F5 the file size error changes size. Sometimes it loads to the menu but when playing through the game the text doesn't display correctly.

The game works fine when I play through browser with python3 -m http.server --bind 127.0.0.1 8000

Edit: Works with the new version. Also this update fixed window decorations in gnome for me :) Thanks for your work gulf123
 
Last edited:

gulf123

Newbie
Mar 31, 2020
31
52
138


Release notes



Highlights
  • NW.js: Updated to v0.103.0.
  • Case-insensitive file access: Replaced cicpoffs default with for Linux-friendly path handling. See the patch and project ).
  • Protection hardening: Integrated m5kro’s patches to block network access, child-process spawning, and dynamic code execution pathways when enabled.
  • Wayland Support: disabled up to version 102 because of stability problems.
  • CLI upgrades: New arguments for sandboxing, mounting modes, and on-the-fly config edits.
  • Godot runtime: Executables now fetched directly from GitHub.
  • evbunpack: Updated to the latest upstream version.
  • Script import menu: New UI to import JS scripts or plugins in-game (toggleable with F10).


1756811610012.png
CLI additions
  • --enhancedprotection <true|false>
    • Hardened sandbox:
      • Network: Blocked.
      • Child processes: Blocked.
      • Dynamic code: Restricted.
  • --mount-type
    • cicpoffs: Mount with cicpoffs for case-insensitive access.
    • jskawariki: Use the JS patch approach (Kawariki-case-insensitive-nw).
    • link: Don’t mount; symlink the game folder directly.
    • none: No mounting.
  • editconfig <true|false>
    • disableexec: Turn off in-game script execution.
    • disablenet: Disable all network access.
Fixes
  • NW.js custom path bug: Resolved an issue where the launcher looked for NW.js in an incorrect directory when using custom paths.
Pro version updates
  • Added a JS-based live translation script (alternative to mtool) for quick, localizable text handling.
  • Experimental engines: Early support for GameMaker and KiriKiri (KirikiriDroid) titles.
 
Last edited:

flashi99

Newbie
Donor
Aug 25, 2017
27
448
147
Hello,

I am currently trying to run Endless Summer using your tool (v1.1.6) and it returns errors when it needs to load files with japanese characters.
Here a screenshot:
Screenshot_20250920_094447.png

Can easily be reproduced by starting a new game and skipping the intro.

I wanted to ask if this is something that can be fixed in a future release?

Thanks in any case for your time in creating this tool
 
5.00 star(s) 2 Votes