- Aug 24, 2022
- 254
- 661
Almost all RPGM games I've played generally use stock graphics or slightly customized pixel art.
These games generally focus far more on Renders (Daz3D or Drawn) for cutscenes / character art.
When I look at the big favorites of this site, like Karryn's Prison or Noxian Nights, the RPGM graphics are almost secondary to great writing / good gameplay and fun cutscenes to engage with. (lewd)
Claire's Quest seems to stand out as opting for it's own art direction - did this improve the game or is it a giant time sink with diminishing returns.
This is something I'm grappling with myself - I personally hate the chibi art style and I feel like I should replace it.. but it's a lot of work - is it worth it?
Looking for opinions !
These games generally focus far more on Renders (Daz3D or Drawn) for cutscenes / character art.
When I look at the big favorites of this site, like Karryn's Prison or Noxian Nights, the RPGM graphics are almost secondary to great writing / good gameplay and fun cutscenes to engage with. (lewd)
Claire's Quest seems to stand out as opting for it's own art direction - did this improve the game or is it a giant time sink with diminishing returns.
This is something I'm grappling with myself - I personally hate the chibi art style and I feel like I should replace it.. but it's a lot of work - is it worth it?
Looking for opinions !