Hi all.
I have a problem/bug where Ren'py seems to ignore files in old-game and builds new versions without it. My error-prone solution to this is to manually copy the RPYC files from old-game to game directory . Anyone running into a similar problem?
Here's a reproduction case:
Download
SHA256:
cfe4de90c8bfc64008f47555458c629227bb5c76ef99842d8b59978eb32764e3 jsimmons.zip
Unzip the project somewhere both non-special and a truly local path.
Using Ren'Py 7.5.3 SDK, point it to the project and load the save, 1-6-LT1.save. If all goes right it should crash with:
Code:
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Quit, then hit 'Force Recompile'. This should now build the *.rpyc files from the included old-game. Launch and try loading it again.
I have a problem/bug where Ren'py seems to ignore files in old-game and builds new versions without it. My error-prone solution to this is to manually copy the RPYC files from old-game to game directory . Anyone running into a similar problem?
Here's a reproduction case:
Download
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SHA256:
cfe4de90c8bfc64008f47555458c629227bb5c76ef99842d8b59978eb32764e3 jsimmons.zip
Unzip the project somewhere both non-special and a truly local path.
Using Ren'Py 7.5.3 SDK, point it to the project and load the save, 1-6-LT1.save. If all goes right it should crash with:
Code:
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed in an incompatible way?
Quit, then hit 'Force Recompile'. This should now build the *.rpyc files from the included old-game. Launch and try loading it again.