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Unity Sachiko Debt [Build 1 Alpha] [Froglin Games]

FroglinGames

New Member
Game Developer
May 19, 2024
5
18
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Overview:
Play as Sachiko and work off her huge debt to a threatening mob boss the only way she knows how​

Thread Updated: 2024-10-07
Release Date: 2024-10-06
Developer: Froglin Games
Censored: No
Version: Build 1 - Alpha
OS: Windows
Language: English
Genre:
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Installation:
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Changelog:
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Developer Notes:
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Illustration3.jpg Illustration2.jpg Illustration.jpg
 
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FroglinGames

New Member
Game Developer
May 19, 2024
5
18
Ima be brutally honest here, not a good look for your previews to have unfinished art....
Very fair, i want to be upfront about the current state of this first project, which at the moment is early alpha.
The hope is to develop this with community feedback early on rather than scrambling to alter completed artwork (especially animations) months down the line.
 

nopeandnah

Newbie
Oct 18, 2018
52
171
Well I played it for a little bit and here are my 2 cents.
I do not think theres much to say gameplaywise since its so simple and I hope you'll make it a bit more interesting in the future somehow.

Artwise theres alot of work to be done but I already like the poses I have seen, especially the reacharound from the back and the blowjob make me feel things I shouldn't with such rough art.

In regards to the protagonist, I really love her design and I hope you wont change her too much.

I do not think theres anything else for me to talk about except maybe ask about your future plans.
Have you decided on the scale the final product will be or are planning to freestyle future content?
Any plans for voice acting and such?
What games are you taking inspiration from or what inspired you to make it?

I appreciate you being upfront about the game this early in developement, just make sure not to lose your own vision when applying other peoples feedback.
 

Thechamel

Member
Jan 10, 2023
114
82
Hello your project looks nice enough (for a framework) so I gave it a try to perhaps give you some cristism, tho the game is really bare and bones... but yeah we all start somewhere and I have to say you have what could be good but some bad that needs to be uprooted before you start going further


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Now for some ideas that might be worth implementing

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Again good luck to you DEV! Hope I'll see your future updates
 
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Manofono

New Member
Oct 23, 2023
1
1
Encuentro el arte ciertamente distintivo, y no me refiero a las animaciones H sino en general el dibujado del MC y el ambiente, tiene mucha personalidad. Sachiko se ve sexy. Fuerza y buena suerte al dev.
 
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FroglinGames

New Member
Game Developer
May 19, 2024
5
18
Well I played it for a little bit and here are my 2 cents.
I do not think theres much to say gameplaywise since its so simple and I hope you'll make it a bit more interesting in the future somehow.

Artwise theres alot of work to be done but I already like the poses I have seen, especially the reacharound from the back and the blowjob make me feel things I shouldn't with such rough art.

In regards to the protagonist, I really love her design and I hope you wont change her too much.

I do not think theres anything else for me to talk about except maybe ask about your future plans.
Have you decided on the scale the final product will be or are planning to freestyle future content?
Any plans for voice acting and such?
What games are you taking inspiration from or what inspired you to make it?

I appreciate you being upfront about the game this early in developement, just make sure not to lose your own vision when applying other peoples feedback.
Thanks for taking the time to give it a go!

Im very happy with the bases for some of the animations, the blowjob and reacharound being some of my favourites too. There is an unimplemented mating press animation, but im going to add that in with a higher tier of client animations in the future.

Sachiko's general design and colour scheme are unlikely to change much, maybe some tweaks here and there as i develop my art more, but thats going to depend a lot on what sort of art style i end up settling on for the game.

In terms of my hopes for the final product, the ideal finished game will have:

1: Maybe 5 - 6 replayable locations with a few one off bonus levels with a higher cash earning
2: Fully hand animated sprites
3: A weather system, affecting the number and types of clients that show up
4: costumes and upgrades that make earning money faster/easier

Anything more than that will be great, but these are (at present) my main goals to include.

Voice acting might happen, but uill definately be looking into foley sounds, grunt, moans etc.

As for inspirations, Ive seen and played a number of games, both NSFW and SFW that have motivated me to do this, but probably the biggest inspiration style wise was Spritfarer. I love the hand drawn sprites and watercolour backgrounds. For game play you could point to any sidescroller game really, but i wanted to steer away from anything combat focused and lean more into a "time crunch dash for cash" sort of thing. But we will see how things start to take shape in the coming weeks/months.
 

FroglinGames

New Member
Game Developer
May 19, 2024
5
18
Hello your project looks nice enough (for a framework) so I gave it a try to perhaps give you some cristism, tho the game is really bare and bones... but yeah we all start somewhere and I have to say you have what could be good but some bad that needs to be uprooted before you start going further


You don't have permission to view the spoiler content. Log in or register now.

Now for some ideas that might be worth implementing

You don't have permission to view the spoiler content. Log in or register now.

Again good luck to you DEV! Hope I'll see your future updates
Appreciate you playing my little project!

I had considered down the line having a second playable protagonist, but it would be a lot of work doing a whole new set of animations. Maybe female clients would be a possibility down the line, or other female NPC's. I am of course planning to make the gameplay more than just clicking on clients for scenes, but i need to try a few things and see what feels good to play and is good to me too.

The QTE's i wasnt too sure about and need some work, but at the same time if i want to have a time limit on the levels i dont want scenes to have a set length or to pause the game timer during them. I would want them to be gamefied in some way and i thought maybe a minigame of some kind would be a good way to do that, but perhaps just not this one, we will see as we go forward. Either way i intend to include a gallery of any animation the player has seen.

I had some thoughts about multiple clients (threesome, gangbangs, etc), but its a little too early for that yet.
On the topic of non-human clients, the idea would be that this world is full of mythological creatures in a modern setting, so expect to see more of that as i develop things.

A non prostitution area is another thing in my list of ideas, but untill i know what im doing with NPC's ill focus more on improving the feel and look of the game, but it is something ill be thinking about.
 

LucyLuSwitch

Newbie
Jan 8, 2020
54
157
I'll give kudos where kudos is due, I really like that this is one of the few games so far (That I know of) to have a "Dick meter" that shows how close a male character is to finishing. More games need that
 

Amw965

New Member
Feb 13, 2022
11
59
Great concept. Too early to release for what content you have right now. Maybe put a pregnancy risk mechanic in the future as an idea. Otherwise great job keep up the good work. I'll be keeping an eye on this. (Im going to crank my hog to your cartoon drawings)
 

Thechamel

Member
Jan 10, 2023
114
82
Appreciate you playing my little project!

I had considered down the line having a second playable protagonist, but it would be a lot of work doing a whole new set of animations. Maybe female clients would be a possibility down the line, or other female NPC's. I am of course planning to make the gameplay more than just clicking on clients for scenes, but i need to try a few things and see what feels good to play and is good to me too.

The QTE's i wasnt too sure about and need some work, but at the same time if i want to have a time limit on the levels i dont want scenes to have a set length or to pause the game timer during them. I would want them to be gamefied in some way and i thought maybe a minigame of some kind would be a good way to do that, but perhaps just not this one, we will see as we go forward. Either way i intend to include a gallery of any animation the player has seen.

I had some thoughts about multiple clients (threesome, gangbangs, etc), but its a little too early for that yet.
On the topic of non-human clients, the idea would be that this world is full of mythological creatures in a modern setting, so expect to see more of that as i develop things.

A non prostitution area is another thing in my list of ideas, but untill i know what im doing with NPC's ill focus more on improving the feel and look of the game, but it is something ill be thinking about.
You could potentially do an arousal bar that the player need to fill by clicking stuff over the screen, tales of the moon did something pretty good for that, welcum to the city too but the minigames are longer in this for what I believe your vision might be but it might still give you inspiration over minigames for scenes on a different note the minigame could be to charm the clients, and then set the time over the scene as you see fit, you could also attach scenes to a certain score or even have client refuse if you fail.

Still there might be stuff that fits your vision better And that is just an outside output from someone that is at the hello world stade of programming and stickman of drawing, in the end you have to deliver something you feel fits your vision of what is and could be. Inspirations and outputs are great but never forget you are the one that should have the final say!
 

amgwtfover

Member
Aug 11, 2017
177
618
Honestly, you've revealed too soon. To load up the game and see this
1728369452063.png Then take a single step and witness
1728369424926.png
Is showing that you haven't even completed the bare bones yet, this is not ready for "building alongside community feedback stage" because you don't even have the skin on the skeleton yet.
All you are doing is opening up the floodgates for the "Pregnancy when?!?! Is futa an option? Will there be dogs?!?!" crowds to bark their fetishes at you, which then puts pressure as that is all you will hear while you know you need to finish the movement animations and add some actual color to the H scenes.

Honestly, don't listen to them. Get your basic animations and drawings done and implemented, then do the same to the existing WIP H scenes, then add a hazard or 2 to make the gameplay a bit more than a glorified gallery viewer. You have a good basis, don't lose it from the beggars and fetishists you WILL get trying to recommend things from showing something this early while you still need essential stuff done. Best of luck with it!
 

Dr_Kek

Member
Oct 15, 2020
166
135
Honestly, you've revealed too soon. To load up the game and see this
View attachment 4110852 Then take a single step and witness
View attachment 4110851
Is showing that you haven't even completed the bare bones yet, this is not ready for "building alongside community feedback stage" because you don't even have the skin on the skeleton yet.
All you are doing is opening up the floodgates for the "Pregnancy when?!?! Is futa an option? Will there be dogs?!?!" crowds to bark their fetishes at you, which then puts pressure as that is all you will hear while you know you need to finish the movement animations and add some actual color to the H scenes.

Honestly, don't listen to them. Get your basic animations and drawings done and implemented, then do the same to the existing WIP H scenes, then add a hazard or 2 to make the gameplay a bit more than a glorified gallery viewer. You have a good basis, don't lose it from the beggars and fetishists you WILL get trying to recommend things from showing something this early while you still need essential stuff done. Best of luck with it!
exactly this tbh, thought it would be early but not this much, this isnt early access, nor is it beta, its prototype level of build.

follow this guy advice i think tbh, meanwhile i will ask one thing "futa otion? will there be dogs?" :KEK: