Definitely has high potential, but the game commits a lot of the same sins many games in its genre do.
First of all, why is this a unity game? It looks and plays exactly like an rpgmaker game, but with the added bugginess of unity. I got softlocked by a dialogue box once during my playtime.
The art is good. Character design is solid, though it has my most hated trope, which is the game having a hotter character you can't play as. The blue-haired girl is a lot more attractive, more womanly, than the protagonist, whereas the protagonist has more of a teenager look and feel. It's really a bait and switch too, because the blue haired girl is the first one you see, so you just assume you'll get to play as her. Can I just not play as a teenager for once in one of these damn games? Aanyway...
This game also has the really annoying trifecta: (1) You get h-scenes on loss, so many times you want to lose, (2) but there's no surrender/insta-loss button, (3) and the game is very easy so it takes forever for you to lose even if you pass every turn. The enemies do H-attacks and stuff, but those are mostly pointless because they don't deal damage to you, and only work towards making the protagonist orgasm, which basically just skips one turn. And to make matters worse, if you're in a restrained state, they'll do nothing but H-Attacks, which means you hardly take any damage and makes combat drag even longer. I swear, none of these devs know how to balance combat.
Speaking of combat, it's bland. Nothing to see here, really. It has some good ideas, but from what I've played so far, you can just spam attack and win with no issue. And the h-attacks and restraint statuses don't incorporate very well into combat.
But I'm still giving it three stars because it's a heroine battlefuck game, which will never not be hot.