Saliva development (lighting/settings/etc. help?)

moosehead23

New Member
Jul 29, 2021
2
0
Hello there.

I'm still making my way around this forum, but I'd like to ask a question regarding a render I'm currently working on.

I'm still working on my ability with liquids, specifically cum and saliva. Here is a cropped render of what I'm working on.

Rin Ahegao (cropped).png

The look of the props are pretty good, however I'm not sure how I can bring out the sliminess and droopiness. Should I be looking to adjust this with the lighting? The settings? Most likely both, but I would love any help I could get regarding this.
 

MissFortune

I Was Once, Possibly, Maybe, Perhaps… A Harem King
Respected User
Game Developer
Aug 17, 2019
5,380
8,648
There's no good or easy way to deal with cum/saliva. Outside of the more decent premade stuff (Cum Pro Packs work really well, and tend to simulate pretty nicely.), but using something like Ron's Slime brushes with smart color and warp/perspective manipulation work well.
 
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