v0.16
"And so it was, that nothing is made to last forever."
Well, time makes fools of us all. I was hopeful last time I reviewed this that it was headed in the right direction. But v0.16 is literally an entirely different game. The gameplay is different, the story is different, the underlying systems are different, the vibes are different. Just about the only thing that remains is the RPGM engine.
I downloaded it to give it an honest shot, and truthfully, it is further from being a good game than the last version. Thus, moving my score from 3 to 2 stars.
The combat is boring and buggy. I think there's something going on with the menus/combat where the hidden clickable elements are still clickable. If you open the unclearly labeled "fetish" menu and then click down where the deck icon is meant to be, it opens the deck menu behind the fetish menu.
In general, it feels like the dev fell in love with Library of Ruina and made some approximation of it out of the assets they had available from this game. These kinds of reworks happen a lot in game development, but rarely in the public eye with people already paying you.
I don't think it's impossible for this to turn into a good game, but it solidly not a replacement for the game it was, or the game people wanted it to be. I also think that patrons should be wary going forward, because such a drastic change all at once means that the dev likely won't hesitate to do it again. Don't get too attached to a game that may never be.
Also, a small pet-peeve for English as a second language writers: punctuation like "!" or "?" goes right at the end of a sentence. There shouldn't be a space, it functions just like a comma or a period.
v0.11
Combat balanced has been improved, but much of what I said below is still true with the added problem: Lewd combat is pretty boring. It's possible to win with lewd techniques now, which is a huge plus, however, it does mean sitting through the same cut-ins over and over for way too many turns.
Also, not sure if this is a bug or not, but it seems that only one enemy is able to "finish" per turn. So you may be fighting 3 enemies with a lewd technique, and all 3 of them have filled their climax bar, but you'll have to survive 3 more turns to actually let them all finish.
Overall, headed in the right direction, but still pretty janky.
v0.9
This game has a lot of potential, but it's still a long way from what I would consider good. Obviously, I know this game is still in development, so this will all likely change, but I want anyone who is looking to play this the lewd way to know what to expect.
+ The world design and story (so far) is nice. Feels like a Souls game mixed with something like Kenshi.
+ The art is solid.
- The combat is very unbalanced. Standard combat is WAY too easy and lewd combat is WAY too hard.
- The loss "battles" are pointless and may as well just be static CGs because you cannot lose them, and you can't do anything besides wait for them to play out.
The lewd stuff is clearly inspired by Karryn's Prison, but it doesn't quite nail the pleasure, stamina, energy, willpower system. In Karryn's you spend willpower, energy, or stamina in a balancing act to do damage, buff yourself, restore other bars, or initiate lewd combat. Those bars typically recover on their own, but their max value is reduced over time as Karryn fatigues and orgasms. You lose when you run out of energy.
Saria Reclaimed's lewd combat is fundamentally flawed. You lose the fight when you run out of willpower, and as far as I could tell, there are no abilities to recover willpower in combat, it refills slowly each turn.
You know what else makes you lose willpower? Orgasms and most utility abilities. So even if you try to stop her from orgasming, you end up spending MORE willpower on reducing her pleasure than you would if you just let her orgasm. If you want to win a fight by giving a blowjob for example, you typically have to kill all but one enemy, get them to jerk off for a little bit while you let your willpower slowly recover, and then initiate the blowjob and hope that they finish before you orgasm yourself into a loss.
You can also very easily get yourself into a position where you're having an orgasm literally every turn, and the only way to stop it is to spend more willpower (aka kill yourself faster) to reduce your pleasure enough that it won't fill all the way next turn.
I wanted to be able to play this like Karryn's where you can fuck your way through all the combat, but normal combat is SO much easier and lewd combat is so broken that I switched back to killing enemies after grinding passives and lewd abilities for over an hour.