- Mar 16, 2019
- 103
- 211
This is probably a dumb question but I've been looking for a while and I haven't found satisfying answers.
My questions are regarding the development of a visual novel with Daz3D.
As far as I'm aware, developers set up a scene and then render it.
- Do developers set up the entire space (a bedroom for example) with the character inside the room, then render everything? If so, does that mean that they re-render the entire room + character for every expression or movement change?
- What about scenes with multiple characters? I imagine rendering a space and several characters takes a while. Would a developer re-render all of the assets again because one character's mouth changed?
I'm trying to gain an understanding of the most common and best practice workflow. I'm wondering if developers simply render everything for the best result (accurate lighting, shadows etc.) or if there is more to it.
My questions are regarding the development of a visual novel with Daz3D.
As far as I'm aware, developers set up a scene and then render it.
- Do developers set up the entire space (a bedroom for example) with the character inside the room, then render everything? If so, does that mean that they re-render the entire room + character for every expression or movement change?
- What about scenes with multiple characters? I imagine rendering a space and several characters takes a while. Would a developer re-render all of the assets again because one character's mouth changed?
I'm trying to gain an understanding of the most common and best practice workflow. I'm wondering if developers simply render everything for the best result (accurate lighting, shadows etc.) or if there is more to it.