Mod Abandoned SchnurriTV's mod

5.00 star(s) 1 Vote

TheWackyWanker

New Member
May 3, 2020
10
6
Yeah it's not what I meant by that, I'm not saying that because I want minor to touch that shit obviously, but it's just gonna fall back on her and her team at some point, and that's not a good thing
I don't have a counter argument for this. I agree that trying to stop piracy is a losing battle, and ways around their defenses will always be found. And I agree with you on that fenrrir. From what I have seen, Mojang does not seem to care about intentions. They will see this mod as a threat to their kid friendly image, and will take it down once they become aware of it like they did with SchnurriTV
 

fenrrir

New Member
Apr 2, 2019
13
7
TheWackyWanker i agree with you too. I am going to be honest i have the belive it is a question of time until this mod gets in the light and taken down, Mojang has been more active when it comes to content regulation this few months, ¿how long will take until someone in Monjang or anyone report this to them?
 

lolihunter6

New Member
Nov 27, 2019
12
6
not to mention that now there is an actual LIST OF PEOPLE USING THE SEXMOD that microsoft can use to ban those minecraft accounts if they get their hands on it, i wouldnt be surprised if you can just ping the adress involved in the mod with usernames to see if you get a positive or negative response.
Idk about this. I dont think Mojang and Microsoft can know what mods are used on a client (not that I know of, based on their EULA and Usage Guidelines).
I also checked their ingame telementry, they dont collect what mods are used. They only know whether if the client is modded or not.

If they do, there is a mod called that disables any data collection by Mojang/Microsoft
 
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Chains123

Member
Apr 20, 2020
489
822
Idk about this. I dont think Mojang and Microsoft can know what mods are used on a client (not that I know of, based on their EULA and Usage Guidelines).
I also checked their ingame telementry, they dont collect what mods are used. They only know whether if the client is modded or not.

If they do, there is a mod called that disables any data collection by Mojang/Microsoft
what i was talking about is that in order to get verified you are giving them (the mod makers) your minecraft UID and they add it to a list stored somewhere online that everyone connects to when they start the mod. This is obviously less secure for the end user then if there wasnt a list like this even if it is encrypted and i allso really dislike that the mod was supposed to connect to something in the first place.

these kinds of measures are allso really shortsighted, what if somebody wants to play the mod in 10 years? is the discord server and all the infrastructure still around then? When it comes to this topic im not just picking on this mod or the people developing it but the practice of DRM in general, usually the result is that the paying (or in this case the verified) customer is at a disadvantage by having less performance because the DRM is running in the background and cant play offline while the person downloading the cracked version gets an improved product because its without the DRM.

luckily this system isnt in place right now since their server was getting overloaded.
 
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Shynasha

Member
Mar 19, 2019
325
214
what i was talking about is that in order to get verified you are giving them (the mod makers) your minecraft UID and they add it to a list stored somewhere online that everyone connects to when they start the mod. This is obviously less secure for the end user then if there wasnt a list like this even if it is encrypted and i allso really dislike that the mod was supposed to connect to something in the first place.

these kinds of measures are allso really shortsighted, what if somebody wants to play the mod in 10 years? is the discord server and all the infrastructure still around then? i just dislike DRM on principle and unnecessary forcing you to be online when you play a single player game.

When it comes to this topic im not just picking on this mod or the people developing it but the practice of DRM in general, usually the result is that the paying (or in this case the verified) customer is at a disadvantage by having less performance because the DRM is running in the background and cant play offline while the person downloading the cracked version gets an improved product because its without the DRM.

luckily this system isnt in place right now since their server was getting overloaded.
Or even just play offline, for exemple, when no internet because of a internet outage and you are bored, it won't be able to connect lol
 
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Chains123

Member
Apr 20, 2020
489
822
real quick does anyone have a fix for the mod using steve as the default on Tlauncher? I've been at this for hours to no avail

Also oh cool the mod is free from restrictions now, looking forward to updates
Right click fapcraft select open with 7zip,
inside the 7 zip program you can now browse the files of the mod go to:
Fapcraft - 1.12.2 - v.1.0.jar\assets\sexmod\textures\player\
in there is a file called steve.png
rename your current player skin to steve.png and drop it into there
it should replace the skin without you having to repack/resign the mod
 
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Nov 19, 2018
24
20
Right click fapcraft select open with 7zip,
inside the 7 zip program you can now browse the files of the mod go to:
Fapcraft - 1.12.2 - v.1.0.jar\assets\sexmod\textures\player\
in there is a file called steve.png
rename your current player skin to steve.png and drop it into there
it should replace the skin without you having to repack/resign the mod
yeah your a whole life saver, thanks bro
 

Shynasha

Member
Mar 19, 2019
325
214
I'm not sure but ever since I updated with Fapcraft i'm getting bug with my chunks, some of them straight up don't load
 

Annigilator

New Member
Aug 9, 2020
6
0
Sexmod Models:



Sex Server:



Guide on how to get the mod?
maybe there are alternative discord servers or sites where I could upload or upload models, otherwise the rules for getting to that server are too strange
 

lolihunter6

New Member
Nov 27, 2019
12
6
what i was talking about is that in order to get verified you are giving them (the mod makers) your minecraft UID and they add it to a list stored somewhere online that everyone connects to when they start the mod. This is obviously less secure for the end user then if there wasnt a list like this even if it is encrypted and i allso really dislike that the mod was supposed to connect to something in the first place.

these kinds of measures are allso really shortsighted, what if somebody wants to play the mod in 10 years? is the discord server and all the infrastructure still around then? When it comes to this topic im not just picking on this mod or the people developing it but the practice of DRM in general, usually the result is that the paying (or in this case the verified) customer is at a disadvantage by having less performance because the DRM is running in the background and cant play offline while the person downloading the cracked version gets an improved product because its without the DRM.

luckily this system isnt in place right now since their server was getting overloaded.
They no longer asks for UUID and DRM has already removed.
 

lolihunter6

New Member
Nov 27, 2019
12
6
real quick does anyone have a fix for the mod using steve as the default on Tlauncher? I've been at this for hours to no avail

Also oh cool the mod is free from restrictions now, looking forward to updates
I recommend you change your client. TLauncher has been known to install malware to users' computer.
I personally recommend PollyMC, but SKLauncher is also recommended.
 
5.00 star(s) 1 Vote