I'm sorry, but an uncaught exception occurred.
While loading <renpy.display.im.Image object ('character/npc/new/face/face_type.png') at 0x000000002388abe0>:
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
error: Out of memory
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "J:\School-0.948-win\renpy\bootstrap.py", line 277, in bootstrap
renpy.main.main()
File "J:\School-0.948-win\renpy\main.py", line 674, in main
run(restart)
File "J:\School-0.948-win\renpy\main.py", line 146, in run
renpy.execution.run_context(True)
File "J:\School-0.948-win\renpy\execution.py", line 938, in run_context
context.run()
File "system/generator_randomized_npc.rpyc", line 2073, in script
File "/home/tom/ab/renpy-build/tmp/install.linux-x86_64/lib/python3.9/site-packages/future/utils/__init__.py", line 444, in raise_
File "system/generator_randomized_npc.rpyc", line 2073, in script
File "J:\School-0.948-win\renpy\ast.py", line 2232, in execute
self.call("execute")
File "J:\School-0.948-win\renpy\ast.py", line 2220, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "J:\School-0.948-win\renpy\statements.py", line 281, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 609, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "J:\School-0.948-win\renpy\exports.py", line 3181, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "J:\School-0.948-win\renpy\ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "J:\School-0.948-win\renpy\display\core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "J:\School-0.948-win\renpy\display\core.py", line 3912, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "J:\School-0.948-win\renpy\display\core.py", line 2602, in draw_screen
surftree = renpy.display.render.render_screen(
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\screen.py", line 704, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\transform.py", line 747, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\behavior.py", line 885, in render
rv = super(Button, self).render(width, height, st, at)
File "J:\School-0.948-win\renpy\display\layout.py", line 1334, in render
surf = render(child,
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\transform.py", line 747, in render
return transform_render(self, width, height, st, at)
File "accelerator.pyx", line 187, in renpy.display.accelerator.transform_render
File "render.pyx", line 266, in renpy.display.render.render
File "J:\School-0.948-win\renpy\display\im.py", line 627, in render
return cache.get(self, render=True)
File "J:\School-0.948-win\renpy\display\im.py", line 295, in get
surf = image.load()
File "J:\School-0.948-win\renpy\display\im.py", line 720, in load
raise e
File "J:\School-0.948-win\renpy\display\im.py", line 699, in load
surf = renpy.display.pgrender.load_image(f, filename)
File "J:\School-0.948-win\renpy\display\pgrender.py", line 162, in load_image
rv = copy_surface_unscaled(surf)
File "J:\School-0.948-win\renpy\display\pgrender.py", line 128, in copy_surface
rv = surface_unscaled(surf.get_size(), alpha)
File "J:\School-0.948-win\renpy\display\pgrender.py", line 116, in surface
surf = Surface((width + 4, height + 4), 0, sample) # type:ignore
File "src/pygame_sdl2/surface.pyx", line 164, in pygame_sdl2.surface.Surface.__init__
error: Out of memory