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Unity Abandoned School Of Smut [v1.3.0.3] [Sneaky Dick]

klang

Active Member
Aug 15, 2016
577
200
New problem in mac version with getting blackmail tapes


Lua: person.SetProperty("investigateComplete", nil)

targetId = person.GetProperty("investigate")

if targetId ~= nil then

target = world.GetPersonById()

end





Message:chunk_16:(4,1-31): cannot convert a void to a clr type System.Int64



StackTrace: at MoonSharp.Interpreter.Interop.Converters.ScriptToClrConversions.DynValueToObjectOfType (MoonSharp.Interpreter.DynValue value, System.Type desiredType, System.Object defaultValue, Boolean isOptional) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.FunctionMemberDescriptorBase.BuildArgumentList (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args, System.Collections.Generic.List`1& outParams) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.MethodMemberDescriptor.Execute (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.OverloadedMethodMemberDescriptor.PerformOverloadedCall (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.OverloadedMethodMemberDescriptor+<>cDisplayClass33_0.<GetCallback>b0 (MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.CallbackFunction.Invoke (MoonSharp.Interpreter.ScriptExecutionContext executionContext, IList`1 args, Boolean isMethodCall) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Execution.VM.Processor.Internal_ExecCall (Int32 argsCount, Int32 instructionPtr, MoonSharp.Interpreter.CallbackFunction handler, MoonSharp.Interpreter.CallbackFunction continuation, Boolean thisCall, System.String debugText, MoonSharp.Interpreter.DynValue unwindHandler) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Execution.VM.Processor.Processing_Loop (Int32 instructionPtr) [0x00000] in <filename unknown>:0
 
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Muff Diver

Gaming Legend & LoneWolf
Donor
Respected User
Former Staff
Aug 18, 2016
4,225
43,106
New problem in mac version with getting blackmail tapes


Lua: person.SetProperty("investigateComplete", nil)

targetId = person.GetProperty("investigate")

if targetId ~= nil then

target = world.GetPersonById()

end





Message:chunk_16:(4,1-31): cannot convert a void to a clr type System.Int64



StackTrace: at MoonSharp.Interpreter.Interop.Converters.ScriptToClrConversions.DynValueToObjectOfType (MoonSharp.Interpreter.DynValue value, System.Type desiredType, System.Object defaultValue, Boolean isOptional) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.FunctionMemberDescriptorBase.BuildArgumentList (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args, System.Collections.Generic.List`1& outParams) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.MethodMemberDescriptor.Execute (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.OverloadedMethodMemberDescriptor.PerformOverloadedCall (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Interop.OverloadedMethodMemberDescriptor+<>cDisplayClass33_0.<GetCallback>b0 (MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.CallbackFunction.Invoke (MoonSharp.Interpreter.ScriptExecutionContext executionContext, IList`1 args, Boolean isMethodCall) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Execution.VM.Processor.Internal_ExecCall (Int32 argsCount, Int32 instructionPtr, MoonSharp.Interpreter.CallbackFunction handler, MoonSharp.Interpreter.CallbackFunction continuation, Boolean thisCall, System.String debugText, MoonSharp.Interpreter.DynValue unwindHandler) [0x00000] in <filename unknown>:0

at MoonSharp.Interpreter.Execution.VM.Processor.Processing_Loop (Int32 instructionPtr) [0x00000] in <filename unknown>:0
Here mate does this fix it
Creator quote
There's a bug with the detective. We will fix it but we can't release a bugfix build since we have so much other stuff on the works currently.
Extract this file in SoS/School of Smut Data/ and overwrite the detective.dxml file

On mac you need to open School of Smut.app as a folder to find where to extract the file into.
 

DDC1234

Member
Aug 5, 2016
199
26
Does any one else gt this error or glitch when i sometimes start a new game i don't have classes ?
 

seden

Well-Known Member
Aug 22, 2016
1,198
296
Strange, seem they have been no update since December 30 (a post over Patreon as to new year).
 

dalzomo

Active Member
Aug 7, 2016
911
759
On Feb 4, someone posted "Any news?" in the community posts and Vvalpas replied, "Soon"
 

dalzomo

Active Member
Aug 7, 2016
911
759
K, so, When its done type frame. Tbs. :eek:)
I'm usually pretty good with broken English, but I'm sorry. I can't tell what you're trying to say here. What I'M trying to say is I don't believe he's abandoned it, like you appeared to be implying with your post immediately before mine. That's all. :)
 

Muff Diver

Gaming Legend & LoneWolf
Donor
Respected User
Former Staff
Aug 18, 2016
4,225
43,106
He has been pretty good with updates until late not abandoned but i think he is just trying to get his mojo going
 

seden

Well-Known Member
Aug 22, 2016
1,198
296
1.3.0 is up on Patreon, also, it has been announced that the game is now dropped, another "life sim gender bender RPG" (??) will be developed from now on. Same engine, using what he learned from this game (..).

To be seen, quite not sure about the "bender" part of the theme, more to be know later on.
 

Pararock

Member
Aug 17, 2016
316
379
Good thing he dropped it imo. He wasted so much times, effort and patreon money on a poor copy of HHS+.
 

boobnoob

Newbie
Oct 11, 2016
36
93
1.3.0.0:
Windows:
Mac:
Linux:

Needless to say, probably realized that this game will be irrelevant now that HHS+ is getting updates, and now he is going to make a gender-bend RPG with the same engine. I wonder how that will go...