- Aug 6, 2016
- 7,793
- 44,829
What Operating System are you running and what language is it?none of these fonts display legibly for me
Which version of the game did you download?
What Operating System are you running and what language is it?none of these fonts display legibly for me
i'm try to run v1.2.5.13. on my old xp pc. if any thing it's probably my osWhat Operating System are you running and what language is it?
Which version of the game did you download?
downloaded the fonts and it still doesn't work, i give up. thanks for all of the help thoughWin versions tend to use Arial and Liberation Sans
Here mate does this fix itNew problem in mac version with getting blackmail tapes
Lua: person.SetProperty("investigateComplete", nil)
targetId = person.GetProperty("investigate")
if targetId ~= nil then
target = world.GetPersonById()
end
Message:chunk_164,1-31): cannot convert a void to a clr type System.Int64
StackTrace: at MoonSharp.Interpreter.Interop.Converters.ScriptToClrConversions.DynValueToObjectOfType (MoonSharp.Interpreter.DynValue value, System.Type desiredType, System.Object defaultValue, Boolean isOptional) [0x00000] in <filename unknown>:0
at MoonSharp.Interpreter.Interop.FunctionMemberDescriptorBase.BuildArgumentList (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args, System.Collections.Generic.List`1& outParams) [0x00000] in <filename unknown>:0
at MoonSharp.Interpreter.Interop.MethodMemberDescriptor.Execute (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0
at MoonSharp.Interpreter.Interop.OverloadedMethodMemberDescriptor.PerformOverloadedCall (MoonSharp.Interpreter.Script script, System.Object obj, MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0
at MoonSharp.Interpreter.Interop.OverloadedMethodMemberDescriptor+<>cDisplayClass33_0.<GetCallback>b0 (MoonSharp.Interpreter.ScriptExecutionContext context, MoonSharp.Interpreter.CallbackArguments args) [0x00000] in <filename unknown>:0
at MoonSharp.Interpreter.CallbackFunction.Invoke (MoonSharp.Interpreter.ScriptExecutionContext executionContext, IList`1 args, Boolean isMethodCall) [0x00000] in <filename unknown>:0
at MoonSharp.Interpreter.Execution.VM.Processor.Internal_ExecCall (Int32 argsCount, Int32 instructionPtr, MoonSharp.Interpreter.CallbackFunction handler, MoonSharp.Interpreter.CallbackFunction continuation, Boolean thisCall, System.String debugText, MoonSharp.Interpreter.DynValue unwindHandler) [0x00000] in <filename unknown>:0
at MoonSharp.Interpreter.Execution.VM.Processor.Processing_Loop (Int32 instructionPtr) [0x00000] in <filename unknown>:0
There's a bug with the detective. We will fix it but we can't release a bugfix build since we have so much other stuff on the works currently.
Extract this file in SoS/School of Smut Data/ and overwrite the detective.dxml file
On mac you need to open School of Smut.app as a folder to find where to extract the file into.
I'm usually pretty good with broken English, but I'm sorry. I can't tell what you're trying to say here. What I'M trying to say is I don't believe he's abandoned it, like you appeared to be implying with your post immediately before mine. That's all.K, so, When its done type frame. Tbs. )