Because setting goals isnt for everybody. If I set goals of shit I need to do I never do it. If I have a game im having fun with but suddenly it makes me feel like I need to log in and do something, well I don't want to play it anymore. The feeling of obligation can cause you to not want to do it.
Yes that isnt good, and doesn't make sense to someone who is good at time management and the ability to set and complete goals. But people aren't always logical.
I can almost guarantee you, he works on a project and gets it a good way done, then wakes up and feels he needs to sit down and just finish it. Which then makes him feel burnt out working on it. It is what it is.
I think we talked past each other. He already sets goals to himself by putting a release date. If he is going to do this then it makes sense to then set much smaller goals during this time frame. I'm essentially talking about an Action Plan. Something like this, here is a random example
Main goal: Finish game in 5-6 months
Main monthly goal: Finish rough draft of script in one month.
- Do 30min-1hour of writing a day.
He takes on big goal,
finish game in 6 months, then breaks it down to smaller goals. In this case the first month is the script, then he further breaks that down to something super easy. This will not only motivate him as he feels good about hitting tasks and finishing them, it makes them into digestible chunks. He can do this for multiple games so he can bounce back and forth without getting burnt out on one project. It makes a kind of positive feedback loop. It doesn't have to be a ridged thing where he
HAS to finish by 6 months. If he hits the 6 months and sees it's not done then he has the information and content to delay accordingly. He does a patch-patch method while doing all of this.
Because the alternative is what we currently have. Like you said people aren't always logical which is fine, I get this method isn't for everyone, but we are already doing the current method and it is only getting worse. It is spiraling into chaos. Like you said, and I fully agree. He 100% sits down works on a project for a long duration, he then gets burnt out and stops, he then puts it on hold, and months go by then he feels obligated to finish it and just rushes and cobbles something together.
The feeling of being obligated will rear its heard regardless of method in my opinion. It's just a matter of trying a different approach to tackle it.