- May 24, 2023
- 22
- 82
I think a bit more depth is needed in judging. But overall, I agree!Adelaide - big long game and his best game so far
Small village - didn't play that one so can't judge but it's recorded as incomplete and abandoned ...
Queen goblin - small short game
Rural homecoming 1 and 2 - a bit longer than the queen game, especially the 2nd one, but still on the short side
Mitsuko - medium lenght
Camp - medium lenght
Lust voyage - super rushed short game and his worst game
Tenants - if you take away the exploration bit and I guess it's medium lenght
Arrival - if you take those minigames away this is a short game for sure
SOL - not finished yet and whether it competes with Adelaide well it depends on lots of things, there were also some WIP choices on Fall/Winter to which do we know if they will be dropped or are gonna be implemented in the future?
The only real rushed one imo is Lust voyage and those that could've had more are Queen and Arrival
1. Adelaide - Fantastic game, though, some routes were indeed anemic than others and didn't get as much love, but that is fine.
2. Small village - Like you mentioned it got cut and is being remade
3. Queen goblin - While this game was short, the pacing was still decent between events and scenes. Could be better but not the worse offender
4. Rural Homecoming 1 - The writing and the hidden situations between the other old man added a certain level of depth. I am working off memory though for this one. A short but sweet and well written game. Paced well too.
5. Rural Homecoming 2 - This game was short and the pacing between both routes went at lightening speed. Especially for Satoshi's route in my opinion.
6. Mother's Lesson Mitsuko - It had a fantastic first half, but the second half of the game again went at lightning speed, Yuuto's POV seemed to have been killed off too in the second half, and Mitsuko's corruption was also too fast. The second half ended up making the game feel shorter in my opinion.
7. Camp with Mom - This is his best game in my opinion. As far as writing, and pacing goes. It doesn't even matter that it was a short game. The backstory and personality of the mom and the friend led credence to the quicker pace of sex, and each scene built on each other and it intertwined into the next scene perfectly. It left you satiated by the end. Goes to show that even with a short game, good writing and pacing can do wonders.
8. Camp with Mom Extended - This game only continued one of the previous two routes from the prequel, which is fine. But it tried to blend in the MC "winning" into it, but it didn't do a good job at it in my opinion. Had a repeated ass POV scene too in the beginning of the game with MC's mom under the sink, and a couple of the other scenes were also extremely short. If you also chose the NTR route, and didn't want to get with your friend's mom, the game abruptly rushed to the ending. It somehow ended up feeling and being shorter than the prequel in my opinion
9. Lust Voyage - Legit unfinished in my opinion
10. Tenants of the dead - Once you actually got through the grind and into the routes. The actual routes were really short. Minjee falls way to quick, or routes end soon after starting them. Also having vanilla/netori/ntr all be accessible in the same route was not a design choice I would have gone with. The actual meat of the game, the routes, were short as could be. Again poor pacing and lacking of scenes in actual routes.
11. Arrival of the goddess - Good setting, good characters, but like you mentioned, it felt/was short and needed some more length. Not his worst game, and it was alright, I guess. I enjoyed it. This also had poor pacing and could have used a few more scenes.
12. SOL - Already talked about to death in here. Poor pacing and could have used some more scenes in some places.
You are what's wrong with this hobby.I would rather have more like Lust Voyage then Adelaide inn. It was way too long and boring.