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Mod Unity [Secret Flasher Manaka] Custom Missions 1.1.9

Hilnar

Newbie
Nov 22, 2021
18
30
32
Have been working for quite a while on a big custom mission, but encountered what I believe are some bugs, that I cant seem to figure out.
As for context, the subconditions are simply all the outfits that cover that part of the body. What I am trying to create is a condition that simply checks for if something is exposed or not, both coat wise and casual outfit wise.
Bug 1:
"condition":"(SubCondition_AnyPenisCovers, !Futanari)" should work the same as "condition":"(!Futanari, SubCondition_AnyPenisCovers)". Yet they dont.

Bug 2:
"condition":"[SubCondition_BasicConditions, [(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyBoobCovers]]"
This statement still works. However when I then add an or to also include having another part exposed, like this:
"condition":"[SubCondition_BasicConditions, ([(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyBoobCovers], [(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyVaginaCovers])]"
The statement doesnt work like it is supposed to.


For if you want to try yourself, I have also included the subconditions:
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I just hope that I am not completely overlooking something all this time.
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Last edited:

Lyrawasshort

New Member
Apr 8, 2025
3
2
22
SCROLL DOWN FOR TOOL

Park Stroll


Ok a bit of a change from my last few missions. inspired by a previous mission posted here by someone else manaka and her friend are walking through the park to settle a lost bet. one minute handcuffed while getting tickled. manakas friend has other ideas though and is keen to settle an old grudge.

The starting point is in the park next to the toilets. you need to be wearing your coat to start it the rest will happen automatically. you need to own lace panties (general), stockings (general), and all of suitB but the mission is a lot better if you just own everything already.

Its a long mission so there is a skip to the half way listen to manakas friend carefully while handcuffed. it was meant to be a quick thing to see if i could do the handcuff thing i did in this but i got carried away again like i always do.

I used a different Ai in this one its different and i think better but if someone with writing skills wants to change the words and share that go ahead.

View attachment 5141297
TOOL
I also got sick of having to convert the coordinates to areas all the time so i got an ai to make a tool to do it automatically. its a web page that you can just download and run manually in a browser. it only does spheres for now but you can change them manually afterwards still.
This one seems bugged, I get to "hand me your coat" in the quest but there's no way to do so? I tried taking the coat off, no result
 
Jun 24, 2018
93
149
160
Bug 1:
"condition":"(SubCondition_AnyPenisCovers, !Futanari)" should work the same as "condition":"(!Futanari, SubCondition_AnyPenisCovers)". Yet they dont.
I can reproduce this by being futanari and wearing the knit sweater the first one works but the second one doesnt. making the condition (!Futanari, SubCondition_AnyPenisCovers, Futanari) also doesnt work which is weird since it logically has to so it seems like the conditions are not being checked. it also breaks for "condition":"(!Futanari, Futanari)" but not "(!Naked, Naked)" so i think that one in particular might be broken

Bug 2:
"condition":"[SubCondition_BasicConditions, [(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyBoobCovers]]"
This statement still works. However when I then add an or to also include having another part exposed, like this:
"condition":"[SubCondition_BasicConditions, ([(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyBoobCovers], [(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyVaginaCovers])]"
The statement doesnt work like it is supposed to.
I couldnt see what didnt work here a quick run and things seemed to do what i would expect them to.

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I agree with the 1st one. for your specific example with 2, missions always end when going home. for 3 if your using dropitem theres a compasshidden option so it doesnt show if that is what you mean. 4 you could check MissionCurrCompleted for the splash semen mission but i have no idea what the mission id is or how to get it. i dont know what you mean by 5.


This one seems bugged, I get to "hand me your coat" in the quest but there's no way to do so? I tried taking the coat off, no result
When you get to that point can you press F9 and then paste here what it say in the console in the blue part specifically everything in "Cosplay:". that part only cares about you not wearing your coat and wearing the clothes you spawn into but if your missing any the mission shouldnt have started so you shouldnt have got there to start with. the cosplay part should say
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Last edited:

Hilnar

Newbie
Nov 22, 2021
18
30
32
I couldnt see what didnt work here a quick run and things seemed to do what i would expect them to.
My goal was to have a function that allowed it to detect if any part is fully exposed. But for some reason, ([(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyBoobCovers], [(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyVaginaCovers]) does not work as the OR function but instead only works as an AND for me. I need to have both no BoobCovers and no VaginaCovers, instead of either one being sufficient.

for your specific example with 2, missions always end when going home.
I see that I might not have fully tested that. I do see that they end when returning. I might have had a different thought behind this suggestion, but seeing as I can't remember it probably doesnt matter anymore.

for 3 if your using dropitem theres a compasshidden option so it doesnt show if that is what you mean.
I mostly meant after the item has already been dropped in a random location.
A bit more insight to what I am making should help. I want to make a more extensive random item drop drone mission. One that extends to all areas. However I see that this is quite difficult, so I wanted to have a hint after the player does an action so that the compass gets shown where the item is.
Difficulty now is: when I randomly dropped the item, I can't then change the compassIcon to true from a different checkpoint without also changing the location of that item.
The band aid fix I had was to have a second checkpoint for each location that only changes the compassIcon. However I cant do this, as when the player finds the item without the hint, the checkpoint would never fully get resolved. So I need to be able to check if the player does the action to get the hint (this then turns the compassIcon on), and have another condition at the same time checking if the player picks the item up (this then ends the mission and gives the reward).

i dont know what you mean by 5.
Simply have this be able to work:
"oncomplete": [{"type":"collectItem", "itemtype":"HandcuffKey"}]
Ofcourse this would not work with things like dildos, but as there is only one HandcuffKey, Coat or VibeRemocon, these should honestly be able to be picked up without knowing the location. This would be quite nice for the mission I am currently working on.
 
Jun 24, 2018
93
149
160
Does "[(Naked, FrontOpen1, FrontOpen2), !(SubCondition_AnyBoobCovers,SubCondition_AnyVaginaCovers)]" do what you want? it is simpler than your original command and seems to work for me but i get confused with complicated conditions.

I get what you mean with the other points now. i think those make sense but ill have to leave it to crisp2002 ive tried doing work arounds for similar things but haven't got things working reliably with that.
 

Hilnar

Newbie
Nov 22, 2021
18
30
32
Does "[(Naked, FrontOpen1, FrontOpen2), !(SubCondition_AnyBoobCovers,SubCondition_AnyVaginaCovers)]" do what you want? it is simpler than your original command and seems to work for me but i get confused with complicated conditions.

I get what you mean with the other points now. i think those make sense but ill have to leave it to crisp2002 ive tried doing work arounds for similar things but haven't got things working reliably with that.
That would allow for the player to for instance have their front open and back closed, and have casual outfits to cover their front but not their back. So sadly it would not work as it would not check each part individually.
I also once tried something like this:
"condition":"[SubCondition_BasicConditions, ![[!SubCondition_AnyBoobCovers, (Naked, FrontOpen1, FrontOpen2)], [!SubCondition_AnyButtCovers, (Naked, BackOpen)]]]"
Which should do the same as the example I have now, but this would for whatever reason also not work. (but that one is more complicated so I went with the other one)
 

Crisp2002

Newbie
Jun 30, 2025
67
261
72
Have been working for quite a while on a big custom mission, but encountered what I believe are some bugs, that I cant seem to figure out.
As for context, the subconditions are simply all the outfits that cover that part of the body. What I am trying to create is a condition that simply checks for if something is exposed or not, both coat wise and casual outfit wise.
Bug 1:
"condition":"(SubCondition_AnyPenisCovers, !Futanari)" should work the same as "condition":"(!Futanari, SubCondition_AnyPenisCovers)". Yet they dont.

Bug 2:
"condition":"[SubCondition_BasicConditions, [(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyBoobCovers]]"
This statement still works. However when I then add an or to also include having another part exposed, like this:
"condition":"[SubCondition_BasicConditions, ([(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyBoobCovers], [(Naked, FrontOpen1, FrontOpen2), !SubCondition_AnyVaginaCovers])]"
The statement doesnt work like it is supposed to.


For if you want to try yourself, I have also included the subconditions:
You don't have permission to view the spoiler content. Log in or register now.

I just hope that I am not completely overlooking something all this time.
You don't have permission to view the spoiler content. Log in or register now.
Update 1.1.3

The negate was missing a single "break" when parsing. Causing the condition to ignore what came after. I hope I've fixed it with that (without breaking other things). Those things are as unstable as a Jenga tower.

I also added a "Moving" condition. It should also count as not moving when in an elevator.

- Being able to pick up an item without knowing its location. Now handy with random being a thing
It should actually work like that. I did so in the first testmission. Just haven't specified the x,y,z values as optional in the readme.
 

Hilnar

Newbie
Nov 22, 2021
18
30
32
Update 1.1.3

The negate was missing a single "break" when parsing. Causing the condition to ignore what came after. I hope I've fixed it with that (without breaking other things). Those things are as unstable as a Jenga tower.

I also added a "Moving" condition. It should also count as not moving when in an elevator.


It should actually work like that. I did so in the first testmission. Just haven't specified the x,y,z values as optional in the readme.
Thanks very much for the quick update and the new feature.
As for the picking up of items, I see now that I was a bit too quick with my suggestion after one test I did. :)
 

IcarusDD

New Member
Oct 1, 2022
2
1
38
Here are three story-based missions I made where somebody caught you flashing and is blackmailing you into following their instructions. They are interconnected and take place in the shopping mall with one mission per floor, split up as a sort of checkpoint system. As you go up the floors, the demands start getting more daring.

Make sure you own the whole office lady outfit, have all the adult toys and emotes unlocked, and own multiple dildos.

Mission 1 starts at the entrance to the shopping mall. Stand on the zone wearing anything and it will change your outfit and move you to the starting position.
Mission 2 starts at the second floor rear escalator, same deal as above.
Mission 3 starts at the third floor escalator, same deal as above.

There's a lot of cool things you can do with this mod which I wanted to try out, but I didn't want to inflate the mission length too much. Even splitting up the checkpoints, getting near the end of a mission and having to start over because you get caught kind of sucks (although I guess that adds to the risk factor). Was pretty fun putting them together, it's not too hard once you get the hang of it.
A great storyline and fun playthrough! I really love your work, and I am willing to recommend this to my friends. Would you mind if I translate it into Chinese and post it on another forum? Appreciate it anyway.
 
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cactuar

Member
Modder
Mar 31, 2018
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A great storyline and fun playthrough! I really love your work, and I am willing to recommend this to my friends. Would you mind if I translate it into Chinese and post it on another forum? Appreciate it anyway.
Sure, go ahead.
 
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Hilnar

Newbie
Nov 22, 2021
18
30
32
Custom Mission: Extreme Item Search
I finally did it. After way too much work, I created the Extreme Item Search mission.
It is basically like the item search missions already in game via the drone. However unlike those, this one includes all maps. So your key could be in a different map then where you spawn.
There are a total of 216 item locations and 61 player spawns, so plenty to keep everybody busy.
It took a lot of effort to get the missions to where I wanted them, such as the selection menu and the various flashing options (you can also use casual outfits to flash)
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My plan was to have the compass location be revealed after completing a difficult task, however that is sadly not possible with the mod yet. When it is, I will update the mission, but until then I simply made them into 10 difficulties.
I am also working on some other, more story focussed missions, but I will already be releasing this one.

If you find any bugs or have suggestions, please let me know.
(I am aware of one already: The items on the compass, when in a different map, will not display at the correct exits. However I cannot fix this.)

Hope you will all enjoy.
 
Last edited:

Kezian2Late

New Member
Aug 12, 2025
4
0
1
Custom Mission: Extreme Item Search
I finally did it. After way too much work, I created the Extreme Item Search mission.
It is basically like the item search missions already in game via the drone. However unlike those, this one includes all maps. So your key could be in a different map then where you spawn.
There are a total of 216 item locations and 61 player spawns, so plenty to keep everybody busy.
It took a lot of effort to get the missions to where I wanted them, such as the selection menu and the various flashing options (you can also use casual outfits to flash)
You don't have permission to view the spoiler content. Log in or register now.
My plan was to have the compass location be revealed after completing a difficult task, however that is sadly not possible with the mod yet. When it is, I will update the mission, but until then I simply made them into 10 difficulties.
I am also working on some other, more story focussed missions, but I will already be releasing this one.

If you find any bugs or have suggestions, please let me know.
(I am aware of one already: The items on the compass, when in a different map, will not display at the correct exits. However I cannot fix this.)

Hope you will all enjoy.
Nice work! I've been hoping for something like this but had no idea how to implement it myself.
Currently I'm running into a bug where the "flash any part of your body to start" doesn't recognize some flashing conditions - I was able to get it while flashing the whole top and the butt, or by being naked, but not flashing just the butt, just the front, or just the front and butt.

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It all looks right, at least to me, but it's definitely not allowing me to activate a mission when I only have my front or butt showing.

This has been a fun addition, so I'm looking forward to seeing it working in full!
 

Hilnar

Newbie
Nov 22, 2021
18
30
32
Nice work! I've been hoping for something like this but had no idea how to implement it myself.
Currently I'm running into a bug where the "flash any part of your body to start" doesn't recognize some flashing conditions - I was able to get it while flashing the whole top and the butt, or by being naked, but not flashing just the butt, just the front, or just the front and butt.

You don't have permission to view the spoiler content. Log in or register now.

It all looks right, at least to me, but it's definitely not allowing me to activate a mission when I only have my front or butt showing.

This has been a fun addition, so I'm looking forward to seeing it working in full!
My guess is that you are running an older version of the Custom Missions mod. As only version 1.1.3 fixed that issue. (because I also ran into that)
 

doffin

New Member
Dec 22, 2022
2
12
13
[Custom Mission] Yakuza's Punishment (Update for 1.1.4+)
(V2Yakuza's Punishment (Update for 1.1.4).rar )

Hello everyone,
I'd like to share my first custom mission with you all. Here's a quick overview from Manaka's perspective: This mission is all about following the Yakuza's orders to please them. Don’t step beyond their instructions—(unless you’re looking for loopholes, which could mean enjoying being scolded and humiliated when you refuse).

Synopsis

"I thought I'd found the perfect, secluded spot for a little private fun... a way to feel a thrill. But I was wrong. I was caught by the Yakuza. They filmed everything, and now... now they own me. They're making me do things... humiliating things I never thought I'd do, all while holding that video over my head. This is the story of my punishment."

Mission Details

Requirements:

  • You can wear the 'Casual Outfit' set during the mission, but you must meet the specific requirements of each task. This is enforced by the Exposed_(Front, All, Hip, ...) condition.
  • You must own a Vibrator to play this mission.
  • Required Emotes:
    • Any masturbation emote (must involve clitoris contact)
    • Dogeza or Penis
    • Dog Pee or Standing Pee or Spread-Leg Urination
Difficulty: Medium - Hard
  • This mission involves required nudity and performing tasks in public, high-risk areas.
How to Start:
  • You can start the mission in the Downtown map, near the kaisen-sakaba (海鮮酒場). (Image of the starting location)
    1755435422918.png
⚠ Content Warning ⚠

This mission contains themes that may be disturbing to some players, including:
  • Blackmail
  • Bullying
  • Humiliation & Degradation
  • Dehumanization
  • Strong and Abusive Language
Author's Note:

This is my very first time creating a custom mission, and I used AI to help with some of the coding and translation as English is not my primary language. So, if there are any mistakes or if you have any suggestions, please feel free to leave feedback! All comments and criticism are welcome.

I hope you enjoy the mission!
 
Last edited:

Lolazojajas

Newbie
Oct 1, 2022
17
7
13
[Custom Mission] Yakuza's Punishment

Hello everyone,

I'd like to share my first custom mission with you all. Here's a quick overview from Manaka's perspective.

Synopsis

"I thought I'd found the perfect, secluded spot for a little private fun... a way to feel a thrill. But I was wrong. I was caught by the Yakuza. They filmed everything, and now... now they own me. They're making me do things... humiliating things I never thought I'd do, all while holding that video over my head. This is the story of my punishment."

Mission Details

Requirements:

  • You must not be wearing the 'Casual Outfit' set to start or progress the mission. This is enforced by the no_cosplay condition.
  • You must own a Vibrator to play this mission.
Difficulty: Medium - Hard
  • This mission involves required nudity and performing tasks in public, high-risk areas.
How to Start:
  • You can start the mission in the Downtown map, near the kaisen-sakaba (海鮮酒場). (Image of the starting location)
    View attachment 5155594
⚠ Content Warning ⚠

This mission contains themes that may be disturbing to some players, including:
  • Blackmail
  • Bullying
  • Humiliation & Degradation
  • Dehumanization
  • Strong and Abusive Language
Author's Note:

This is my very first time creating a custom mission, and I used AI to help with some of the coding and translation as English is not my primary language. So, if there are any mistakes or if you have any suggestions, please feel free to leave feedback! All comments and criticism are welcome.

I hope you enjoy the mission!
LOVE THIS. Great custom mission so far. But Im having a proble, what do I need to do in tyhe "beg" section? Once Manaka strips naked, gets in all fours and that, it says "beg them".
 
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doffin

New Member
Dec 22, 2022
2
12
13
LOVE THIS. Great custom mission so far. But Im having a proble, what do I need to do in tyhe "beg" section? Once Manaka strips naked, gets in all fours and that, it says "beg them".
You can also use the 'Emote Penis'. I intentionally didn't write out the steps in detail because I wanted to create the feeling of being ordered around and having to figure out how to please them. :giggle:
 

Crisp2002

Newbie
Jun 30, 2025
67
261
72
Update 1.1.4
I've added a new type of condition "Exposed" (like Exposed_Front) to check for exposed body parts that also takes cosplay into account. The old "Naked", "FrontOpen1" etc. did only check the coat, so you would have to check the cosplay separately.
The old conditions are still there for compatibility, but shouldn't be used anymore.
 

bergi

New Member
Jun 27, 2018
11
44
52
Is it possible for the cylinder zone to not always be active throughout the mission? I have it as the 8th zone in my mission line but it's active the whole duration of the mission with the description updating as I do the mission. I don't have that problem with any of the sphere zone and I copy pasted the zone data from your test mission for the elevator. I could just hide it but I was wondering for optimization. Thanks
 
Last edited:

Crisp2002

Newbie
Jun 30, 2025
67
261
72
Is it possible for the cylinder zone to not always be active throughout the mission? I have it as the 8th zone in my mission line but it's active the whole duration of the mission with the description updating as I do the mission. I don't have that problem with any of the sphere zone and I copy pasted the zone data from your test mission for the elevator. I could just hide it but I was wondering for optimization. Thanks
I'm not entirely sure what you mean. Do you mean my testmission2 being active? It's meant as an example for a continuous mission like many of the official ones. You can just remove it.
Otherwise I don't know what. A zone doesn't have a description, but you can have multiple active missions at the same time, in the same place.

P.S. I noticed that the line for the coordinates I added in 1.1.3 has the x coordinate doubled and the others shifted. That's not really helpful and I'll fix it soon.
 
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