yoloahah95
Newbie
- Mar 9, 2022
- 16
- 10
- 99
Does anybody know where I could patch the "If the coat is outside, you cannot go outside" using BepInEx ? I've managed to create simple patch DLL (that I plan to share you guys), but I'm stuck with the fact I cannot go outside if the coat is outside (and I want to !)
I tried to check in ExposureUnnoticed2.Object3D.DropedCoat, ExposureUnnoticed2.Object3D.Portal, or ExposureUnnoticed2.Master.Stage, but it does not seem to be there
I tried to check in ExposureUnnoticed2.Object3D.DropedCoat, ExposureUnnoticed2.Object3D.Portal, or ExposureUnnoticed2.Master.Stage, but it does not seem to be there