so.. I'm using URM and I noticed something odd with the english test at the start.. the game checks for "eng_points" but there seemed to be nothing that actually gives those points? The previous check did check the "eng_questions" but did nothing regarding the "points" and I'm wondering if that's intended or just a mistake?
quick edit: also so far the game is interesting I'm just personally not a big fan of having to pick and focus on only some characters instead of being able to see all their stories but that might just be a me problem. also it's just at the very start of the game so that might change later on but first impressions are kinda mixed
another quick edit because I noticed something else: why in the hell does it not default to whatever highest scoring option you got? for some reason it wants to give me not the high scoring option despite getting every question right?????
edit but again this time: the writing as a whole feels... off? Like some things seem very inconsistent.. I'm pretty sure early on the ring is described as being silver and with a distinct marking but later on during the party it's described as an ordinary bronze ring?? Starting to wonder if this was written by AI or something?
Thank you very much for the detailed feedback.
I appreciate you taking the time to write it all out! You're right about the eng_points, that variable was part of some early test code I used while setting up the English exam, and I forgot to remove or properly hook it up during cleanup. It’s leftover from trial elements I was experimenting with and definitely wasn’t meant to be in the final version. That’s 100% on me, and it’ll be fixed in the next update.
As for the character routes, I totally get where you're coming from. The early game does limit choices a bit to introduce the cast more gradually, but later on, there’s more flexibility. For example, with Jade, Cassie, and Irvin, you’ll eventually have to pick only one of them to fully pursue, but the other characters are more accessible and allow for more exploration without locking you out.
Regarding the scoring issue, just to double-check, are you talking about the exam at the beginning? If so, I actually fixed that in the Steam version but probably forgot to update it in the public build on itch.io, so that’s my bad. It’ll definitely be corrected in the next update.
Lastly, about the writing, I do get help from AI to make sure everything sounds natural and is grammatically correct, since English isn’t my first language. But I’m still the one writing and rewriting all the scenes manually. The ring inconsistency you pointed out is a good catch. I’ll be fixing that as well!
Thanks again for the helpful feedback. It helps me polish the game!
Hey! Version 0.6 is currently available on my
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It will be released publicly once the next update is ready and available for my supporters on both platforms!