You have to be patient, to be the first demo left me speechless by:
-the graphic jump (very much like "the walking dead telltale definitive series")
-hikari design (same will happen for the other 2)
- zombie design
-Semi open level left 4 dead style
- the zombies are already on the map (they don't have to appear for times "except for the hordes")
-Special enemies appear randomly and are not part of the orde
-the heroines have more "physics"
on breasts and ass
-mechanics of mini events of interaction with the environment (attract hordes)
-new mechanics for Crawler and Stepper (with small bugs and things to improve)
-new sounds in shock interaction with bullets "windows, metal containers and more"
-Mechanics of points "to know what it is for"
-the graphic jump (very much like "the walking dead telltale definitive series")
-hikari design (same will happen for the other 2)
- zombie design
-Semi open level left 4 dead style
- the zombies are already on the map (they don't have to appear for times "except for the hordes")
-Special enemies appear randomly and are not part of the orde
-the heroines have more "physics"
on breasts and ass
-mechanics of mini events of interaction with the environment (attract hordes)
-new mechanics for Crawler and Stepper (with small bugs and things to improve)
-new sounds in shock interaction with bullets "windows, metal containers and more"
-Mechanics of points "to know what it is for"