tehcatsmiaw

Member
Jul 2, 2017
370
1,061
For people wanting to see the scenes with the debug menu and don't know how to do it:
1. Download unren ( google it or search this forum )
2. Copy unren to the game folder
3. Run the script and select to enable console and dev menu ( option 3 if I remember correctly )
4. Close the command box and start the game
5. Play the game until you are in free mode ( aka in the castle where you can visit different rooms )
6. Bottom left click the blue "Show debug" button
7. Second button from the top "Events"
8. Click on one of the event groups on the left (All events, for example)
9. Select one of the events from the list in the middle and click "Force run now" ( right side, in the window that appears to the right)
10. Go through the events and just select a different one when it's done.

Note: If you get some errors, just click Ignore. None of them crashed the game for me ( so far )

Enjoy
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,865
21,272
Commendable effort, however I give 2-3 pages before someone start asking again.
Usually the ones who keep asking don't bother doing a minimum of research beforehand...:FacePalm:
 
  • Like
Reactions: Snugglepuff

Snugglepuff

Devoted Member
Apr 27, 2017
8,483
9,365
Usually the ones who keep asking don't bother doing a minimum of research beforehand...:FacePalm:
Completely off-topic, but this year has really shown how badly "Joe Public" lacks common sense at even a basic level, which makes the lazy/ignorant repeaters seem like college graduates by comparison :ROFLMAO:
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,114
Okay I've traced down why the Dark Sanctum never shows up for building other than the static forge, sanctum, tavern pick menu at the beginning of the game. The devs use a Python class framework for castle buildings in game/core/buildings.rpy that defines a base class Building (derived from Python Object) that has a req_met method defined that simply returns true. Orc Barracks are defined as a class Barracks which derives from Building and thus inhierits this method. Then they define a MagicBuilding class that derives from Building which overrides this method with some more intricate checks involving library capacity.

Now here's the problem with the Dark Sanctum. They define it as an instance of a class DarkSanctum which has multiple inhieritance from both Barracks and MagicBuilding. Using Multiple Inhieritance is always fraught with peril for Python and C++ unless you take care to not define overlapping method or property names. Here they have defined req_met as a method in both parents. So what's a poor compilor/interpreter to do? Which method req_met ends up being used? Obviously the one that causes the most user grief! So I modded the DarkSanctum class def to explicitly redefine the req_met method to return True again. That fixes the can_be_built() and can_be_shown() checks in the creation of the Workshop build menu.

TLDR: Instead of waiting for them to do the next release in a couple of months where they fix this I'm attaching a zip of the game/core/buildings.rpy where I change the class def at line 130 from:

Code:
   class DarkSanctum(Barracks, MagicBuilding):
        def __init__(self, uid):
            super(DarkSanctum, self).__init__(uid)
            # remove equipment (cubis don't use it)
            del self.equipment
to

Code:
   class DarkSanctum(Barracks, MagicBuilding):
        def __init__(self, uid):
            super(DarkSanctum, self).__init__(uid)
            # remove equipment (cubis don't use it)
            del self.equipment

        def req_met(self):
            return True
The astute will notice that this basically makes the whole point of deriving DarkSanctum from MagicBuilding moot, but maybe their fix will end up doing something better with MagicBuilding down the road. It's still a really bad idea to have the same method name in both parents
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,114
Here's another edit added to buildings.rpy above to address the forge producing squat for equipment from available iron. The devs left capacity set to 0 for both the lvl 1 and lvl 2 Forge (available after research of smelting). This will only work on a new game since it edits values in the castle.buildings structure for both forge capacities. If you want to set it on the fly in the console do:

Code:
castle.buildings['forge'].capacity=3
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,114
My bad about commenting that Contact Network research wasn't available. It's usually one of the first things I do in early game and so I had forgot about it until I did a new playthrough to test my Dark Sanctum fix.

Did Opulence get pulled? I didn't get access to Brothel build until I had researched Fiendish Diplomacy now. Since that base is 120 moves it seems well nigh impossible now to take down Raeve Keep with a Spy. I didn't have it available until turn 18. I was thinking that it would be too late again this playthrough to get a Brothel up and running, spy implanted, and several turn wait out of the way to use that approach on the attack. I ended up taking it by force in turn 17 and then saw the research finished the next turn. That was with a fully staffed Dark Sanctum in place adding to research points. There's no telling how long it would have taken without one.
 

Nym85

Active Member
Dec 15, 2018
666
824
My bad about commenting that Contact Network research wasn't available. It's usually one of the first things I do in early game and so I had forgot about it until I did a new playthrough to test my Dark Sanctum fix.

Did Opulence get pulled? I didn't get access to Brothel build until I had researched Fiendish Diplomacy now. Since that base is 120 moves it seems well nigh impossible now to take down Raeve Keep with a Spy. I didn't have it available until turn 18. I was thinking that it would be too late again this playthrough to get a Brothel up and running, spy implanted, and several turn wait out of the way to use that approach on the attack. I ended up taking it by force in turn 17 and then saw the research finished the next turn. That was with a fully staffed Dark Sanctum in place adding to research points. There's no telling how long it would have taken without one.
I managed to get Fiendish Diplomacy without cheating it out by getting abbeys fast AND scumming a Cliohna's Breakthrough event.
 

harsha_26

Well-Known Member
Jun 1, 2020
1,668
3,228
I still haven't played this game, but seems like Andras is the bull of Rowan (MC). How to defeat Andras? There is any mission to kill him? Or eliminate him like eric in big brother?
 

RedPillBlues

I Want to Rock your Body (To the Break of Dawn)
Donor
Jun 5, 2017
5,090
12,735
I still haven't played this game, but seems like Andras is the bull of Rowan (MC). How to defeat Andras? There is any mission to kill him? Or eliminate him like eric in big brother?
Nope it'll be literally years till any of that happens. The MC is basically his bitch currently. You can turn off ntr though, but that doesn't change you being his bitch. Plus you'll miss a good amount of content.
 
Last edited:

phupdup

Well-Known Member
Oct 24, 2019
1,391
1,114
It's obvious they were in the middle of a building and research revamp this upgrade, and that's why I mistakingly thought they had dropped Opulence. I did finally get it (and then Dark Subterfuge) in my second playthrough somewhere around week 30. They need to do some dependency cleanup here. I suspect they meant to swap Dark Subterfuge's spot with Fiendish Diplomacy in the research tree (ie going diplomacy -> opulence -> subterfuge instead of opulence -> subterfuge -> displomacy). If they had truly carried through on that in the code, the base for diplomacy should have been brought down to 40, subterfuge upped to 60 and opulence upped to 120. Also as part of that cleanup they should have dropped the "unlocks" for brothel in Fiendish Diplomacy leaving it in Dark Subterfuge to mimic availability of the brothel like in earlier releases. Otherwise maybe they were meaning to make the brothel available much earlier in the game?
 

hidabyeet

Newbie
Oct 20, 2019
16
32
So can we play as a girl or not? I am hesistant to try it since it says we play as Rowan but the tags says female protagonist too.
 

RC-1138 Boss

Message Maven
Apr 26, 2017
13,865
21,272
You plays mostly as Rowan and as Alexia in some of the game's segments. Next time search the thread. This kind of question was usually asked several times before. ;)
 

T51bwinterized

Well-Known Member
Game Developer
Oct 17, 2017
1,456
3,493
So can we play as a girl or not? I am hesistant to try it since it says we play as Rowan but the tags says female protagonist too.
Yes! The player spends much of their time playing as Rowan, and they have the most agency over him. The reason why the tags say that is that his wife Alexia is the Deuteragonist, and there are many sequences in the game where she is controlled by the player.

It's obvious they were in the middle of a building and research revamp this upgrade, and that's why I mistakingly thought they had dropped Opulence. I did finally get it (and then Dark Subterfuge) in my second playthrough somewhere around week 30. They need to do some dependency cleanup here. I suspect they meant to swap Dark Subterfuge's spot with Fiendish Diplomacy in the research tree (ie going diplomacy -> opulence -> subterfuge instead of opulence -> subterfuge -> displomacy). If they had truly carried through on that in the code, the base for diplomacy should have been brought down to 40, subterfuge upped to 60 and opulence upped to 120. Also as part of that cleanup they should have dropped the "unlocks" for brothel in Fiendish Diplomacy leaving it in Dark Subterfuge to mimic availability of the brothel like in earlier releases. Otherwise maybe they were meaning to make the brothel available much earlier in the game?
I can't comment. I write titty words. I just know it's solved.
 
  • Like
Reactions: Not_A_Horse

mikomess

Member
Jul 12, 2017
101
30
For people wanting to see the scenes with the debug menu and don't know how to do it:
1. Download unren ( google it or search this forum )
2. Copy unren to the game folder
3. Run the script and select to enable console and dev menu ( option 3 if I remember correctly )
4. Close the command box and start the game
5. Play the game until you are in free mode ( aka in the castle where you can visit different rooms )
6. Bottom left click the blue "Show debug" button
7. Second button from the top "Events"
8. Click on one of the event groups on the left (All events, for example)
9. Select one of the events from the list in the middle and click "Force run now" ( right side, in the window that appears to the right)
10. Go through the events and just select a different one when it's done.

Note: If you get some errors, just click Ignore. None of them crashed the game for me ( so far )

Enjoy
Hey, how do you do it? After I run unren in the game folder, unren launches and closes automatically, I cannot do anything. Please help :(
 

tehcatsmiaw

Member
Jul 2, 2017
370
1,061
Hey, how do you do it? After I run unren in the game folder, unren launches and closes automatically, I cannot do anything. Please help :(
might be a permission thing. try running as admin. can't say for sure since I always use admin accounts on my pc, but that's what it sounds like to me
 

TheSexinati

Active Member
Sep 1, 2017
822
1,744
Has how you meet the fae changed? Had the emissaries arrive and it was different didn't have the events in the forest or the fight beforehand. Or is that just what happens if you miss the events.
Indeed, no more looking through every god-damned Hill and dell looking for Whitescar or Arzyll or whatever her name is like there was before! :mad:

Now, we can all enjoy meeting the Fae, Because I believe the Fae should be for everyone! :)

However for this update There is no further Fae content except for Alexia's Job-event scene with Draith x Whitescar. But more is coming on the Horizon. All praise Hooky!

Don't seem to be able to get any greyhide events in his room or to trigger either even with low corruption.
That could be a bug. Have you built the Tavern? Some of the scenes require the Tavern to be built.
 
  • Like
Reactions: rKnight
3.90 star(s) 183 Votes