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Aug 3, 2017
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I just hope we can have some faithful character we can corrupt =)
We serving demons after all . its the name of the game.
Well, I mean there's already Helayna if you go that route, but I get what you mean. ;)
I get that not all those side characters will get any more screen time. A few lines might be nice if nothing else, but what T51bwinterized said above about where the team may revisit a few where they make sense has really piqued my interest. ^^ Anyway, here's Hel...
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As I recall, when she first arrived on the scene, Helayna turned out more popular than the team expected her to be and eventually got a couple progression arcs out of it. Cool, right?
 

rivon

Member
Jun 14, 2018
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621
Helena was in love with main character so she is super easy.
+ she got the ring that will corrupt her anyway
What i was talking about is someone with strong faith in goddess of light (always forget her name).
Someone with strong will and conviction. Some one challenging... hard to crack.
Someone who hate Rowan for his part in all this.
 
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Semantics

Member
Apr 28, 2017
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370
Is it possible change relationships with code anytime I want ? And I cant get the greyhide scenes with alexia
I mean, you can pretty much change all the variables with the console, though there's always a chance that will mess things up. If you're asking if that would unlock Greyhide/Alexia scenes, I have no clue the requirements for the Greyhide/Alexia scenes but have always assumed they were triggered by Rowan's choices when getting drunk with Greyhide and at the dinner with all three, which would be done with True/False variables, not numbers.

If so, it is...possible to change those, but often a bad idea with the console in this game. It's very possible you miss some variables and make scenes impossible to proc unless you go back in and fix things.

TLDR: Editing variables is easy, but editing True/False stuff can go badly. It's generally best to stick to changing number variables unless you're willing to put in a lot of legwork.
 

05841035411

Member
Jan 10, 2018
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I mean, you can pretty much change all the variables with the console, though there's always a chance that will mess things up. If you're asking if that would unlock Greyhide/Alexia scenes, I have no clue the requirements for the Greyhide/Alexia scenes but have always assumed they were triggered by Rowan's choices when getting drunk with Greyhide and at the dinner with all three, which would be done with True/False variables, not numbers.
If I recall correctly, the current version just requires that both Rowan and Alexia be low corruption, that at least one of you slept with Greyhide (otherwise, Jezera just calls you all "boring" at the big confrontation), and that the earlier scenes fired. It's been a while since I saw the relevant code, though, so I may have overlooked something.

It's not hard for someone's corruption to get too high for the scene, though, so I'd assume that's the culprit.
 

Semantics

Member
Apr 28, 2017
293
370
Is it possible change relationships with code anytime I want ? And I cant get the greyhide scenes with alexia
If I recall correctly, the current version just requires that both Rowan and Alexia be low corruption, that at least one of you slept with Greyhide (otherwise, Jezera just calls you all "boring" at the big confrontation), and that the earlier scenes fired. It's been a while since I saw the relevant code, though, so I may have overlooked something.

It's not hard for someone's corruption to get too high for the scene, though, so I'd assume that's the culprit.
If so, then that should be an easy fix with console commands. If you don't know them, ozomozyan, there's a list of them in the linked post in my sig.
 
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05841035411

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Jan 10, 2018
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so can anybody nicely sums up the whole story in 10 sentences ?
The Six Heroes slew the rightful ruler of all creation Demon Lord Karnas, saving the continent from the forces of Chaos in the name of Solansia. That should have been the end of things, however...

Karnas had children before he died; a son as mighty as he was cruel, and a daughter as scheming as she was brilliant. The two of them inherited no mighty armies, but plotted anew in the ruins of his old keep. If this world had heroes mighty enough to slay such a force of nature, then surely they would be unstoppable with such power on their side, and the world would belong to them...

They did not aim for the mightiest hero, nor the most brilliant, nor the best mage; instead, they turned their eyes to the most resourceful, the most scheming, the one whom the nobles had used up and cast aside as a "dirt general" whose rise had been a violation of Solansia's order. They kidnapped his wife, and bad him to serve them in return for both their lives.

What will become of them, you ask? Will the hero become a monster, or will he cling to "doing the right thing"; will his wife balm his conscience, or be twisted by the castle's evils? Well, that's all up to you, isn't it...

(Apologies if that was a bit melodramatic, I wanted it to serve as a good hook. Though, I could have made it smoother with twenty sentences... Also, apologies for the "rightful ruler of all creation" joke; it'll make sense after Skordred's events.)

DAY LATER EDIT: It was really bugging me after I noticed, so I changed a line to reduce a bit of unnecessary repetition, even if its way too late.
 
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RC-1138 Boss

Message Maven
Apr 26, 2017
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The Six Heroes slew the rightful ruler of all creation Demon Lord Karnas, saving the continent from the forces of Chaos in the name of Solansia. That should have been the end of things, however...

Karnas had children before he died; a son as mighty as he was cruel, and a daughter as scheming as she was brilliant. The two of them inherited no mighty armies, but plotted anew in the ruins of his old keep. If this world had heroes mighty enough to slay such a force of nature, then surely they would be unstoppable with such power on their side, and the world would be theirs...

They did not aim for the mightiest hero, nor the most brilliant, nor the best mage; instead, they turned their eyes to the most resourceful, the most scheming, the one whom the nobles had used up and cast aside as a "dirt general" whose rise had been a violation of Solansia's order. They kidnapped his wife, and bad him to serve them in return for both their lives.

What will become of them, you ask? Will the hero become a monster, or will he cling to "doing the right thing"; will his wife balm his conscience, or be twisted by the castle's evils? Well, that's all up to you, isn't it...

(Apologies if that was a bit melodramatic, I wanted it to serve as a good hook. Though, I could have made it smoother with twenty sentences... Also, apologies for the "rightful ruler of all creation" joke; it'll make sense after Skordred's events.)
Quite a nice synopsis. (y)
 

-CerealKiller-

New Member
Nov 8, 2017
6
1
So I was going through the game files and noticed the following lines for an orc camp exploration event (the the_orc_slaves_fate event in orciad_explore_4.rpy to be exact):
Code:
if delane_status == "free":
    "After he rescued Delane, Batri made sure he would lose no other slave. The guards now had strict patrol routes and inspected everyone leaving the camp."
    "Another rescue was impossible."
This implies that it should still be possible to enter the camp after Delane's escape. However, from what I could gather from the code, if Delane escapes, it results in Baltri winning the fight against Ulcro and then banning Rowan from entering the camp, and finally Tarish taking control after Baltri dies. So am I missing something or is that piece of code an oversight and those conditions (free Delane and accessible camp) impossible?
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
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The Greyhide sexcapades can be a bit involved to trigger, and it has been bugged in the past. The first event you have to trigger is "drinking buddies":

Code:
./events/ruler_events_5.rpy:    event('drinking_buddies', triggers="week_end", conditions=('week >=4',), active=False, group='ruler_event', run_count=1, priority=pr_ruler, weekend_auto=False, weekend_room="bg21")
What that all means is that the event is triggered when Rowan goes to the tavern ("bg21") where it will show as a button after week 4. So you can't even start until after you have a Tavern up and running and have built the forge, causing you to meet Greyhide. It's not marked as active, because it gets inserted into the event stack during the passage where Andras takes Rowan down to the newly refurbished forge for the first time to meet Greyhide.

During "drinking buddies" there's dialog options where Rowan can suggest whether Greyhide has ever considered men or whether he would like to meet his wife. In the past I think this was the way the followup events got into the queue, and there is indeed a "drinking_buddies_introduce_alexia" that gets set. However, I think this is just stale code since it doesn't get referenced anywhere else. There's also alternative narrative in there where Greyhide mentions meeting Alexia already in the Forge if Rowan had sent her down to work. Considering how late in the game that scenario happens, I wonder if anybody has actually seen that appear.

The next event "greyhide meets alexia" used to be triggered off of that selection, but now it just gets queued automatically after "drinking buddies" has finished:

Code:
./events/ruler_events_characters.rpy:    event('greyhide_meets_alexia', triggers="week_end", depends=('drinking_buddies',), group='ruler_event', run_count=1, priority='pr_story')
This is a passage where Alexia meets Greyhide outside feeding birds. IIRC this is somewhat new since older releases had the events progress from "drinking buddies" straight to the next in sequence "Greyhide's Table Manners" unless my brain cells are letting me down.

Code:
./events/ruler_events_7.rpy:    event('greyhide_s_table_manners', triggers="week_end", conditions=('week >=4',), depends=('drinking_buddies','greyhide_meets_alexia',), group='ruler_event', run_count=1, priority=pr_ruler, weekend_auto=False, weekend_room="bg22")
"bg22" is the forge where this event gets triggered by a button that appears after the other conditions are met.

This is the dinner scene that most people have seen when choosing to pursue the Greyhide story. Jezera gets wind of planned social and scurries off to secretly spike Greyhide's stash of FireGrout (implied). Rowan gets called away mid dinner so that things can be brought to a head so to speak. I think in previous versions, there might have been corruption level checks involved, but there are none in the current release. Allowing Alexia to "Ask the Question" and then "Touch It" will allow things to develop and then be brought out into the open leaving a mess that will need to be dealt with.

Next in sequence is "Greyhide shares his people's liquor" which used to be triggered from "drinking buddies" if Rowan asks Greyhide if he has considered male companionship. The comments for the event even still document that this way but as you see from the rule, it only relies on "Greyhide's Table Manners" finishing.

Code:
./events/ruler_events_11.rpy:    event('greyhide_shares_his_people_s_liquor', triggers="week_end", depends=('greyhide_s_table_manners',), group='ruler_event', run_count=1, priority=pr_ruler, weekend_auto=False, weekend_room="bg22")
Event shows as a button in the forge ("bg22") one or more weeks after "Table Manners".

Rowan goes down to the forge for another round of drinking with Greyhide, so this time Greyhide breaks out his famously spiked FireGrout to reply in kind to the Rosarian wine offered in "drinking buddies". Sexy times ensues if you choose the Kiss option during the narrative.

The next event is the threeway but it is gated behind what I believe to be an absurd set of maximum corruption checks on Alexia and Rowan (both must be less than 20). It will only trigger after Raeve Keep has fallen:

Code:
    event('after_drinking_greyhides_alchol', triggers="week_end",
        conditions=('NTR', 'ev_happened("greyhide_shares_his_people_s_liquor")', 'avatar.corruption < 20', 'all_actors["alexia"].corruption < 20'),
        depends=('raeve_keep_visit_goal2',), group='ruler_event', run_count=1, priority=pr_ruler, weekend_auto=False, weekend_room="bg22")
I've bitched about the absurdity of this in the past. Why do you both have to stay relatively moral to trigger the threeway? Back then the devs here mumbled something about the whole thing being in the process of being rewritten, but here we still are. The only justification I can think of is that the scene involves Jezera calling the couple to her room for a proper sex shaming of either or both of them for their transgessions while spiking their tea with some more of the wacky torpedo juice. Greyhide also shows up for the "dressing down", and the threesome will only happen if the couple pursues Greyhide back to the forge after he storms out.

If you want to bypass the corruption checks, I've hacked them out of the attached ruler_events_16.rpy file. Park this in your game/events folder. You may need to create the events subfolder if you haven't previously unpacked the rpa archives. I'm not sure if the event mechanism is dynamic to the point where you can do this and start SOC and load a game from on or before the "Grayhide shares his people's liquor" is run. Otherwise you can definitely start with a new playthrough. You can also probably trigger it by hand after that event happens by jumping into the console, verifying that Rowan and/or Alexia have been too corrupted:

Code:
avatar.corruption
(returns more than 20?)
change_base_stat('c',-x)
  (where x is however much you need to subtract to get it below 20)
all_actors['alexia'].corruption
(more than 20?)
change_corruption_actor('alexia',-x)
  (where x is the amount to subtract)

I mean, you can pretty much change all the variables with the console, though there's always a chance that will mess things up. If you're asking if that would unlock Greyhide/Alexia scenes, I have no clue the requirements for the Greyhide/Alexia scenes but have always assumed they were triggered by Rowan's choices when getting drunk with Greyhide and at the dinner with all three, which would be done with True/False variables, not numbers.

If so, it is...possible to change those, but often a bad idea with the console in this game. It's very possible you miss some variables and make scenes impossible to proc unless you go back in and fix things.

TLDR: Editing variables is easy, but editing True/False stuff can go badly. It's generally best to stick to changing number variables unless you're willing to put in a lot of legwork.
 
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phupdup

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Oct 24, 2019
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I just verified on a playthrough after editing the script that it works. I loaded a save after Raeve Keep capture where I had put off starting "drinking buddies" at the forge. By the time I got to "Greyhide shares his people's liquor", both Rowan and Alexia had already been too naughty (39 and 23 corruption respectively) that the devs would have literallly cockblocked the threeway. Instead it fired off a few weeks afterwards much to everyone's delight.
 

applepie68

Member
Feb 5, 2018
445
287
You know I'm kind of surprised by how their is no rape tag for this game considering the theme. That and there is a rape scene like that with the tentacle monster. Wonder if Rowan will eventually get involved in that type of stuff too if I corrupt him enough. But really I just want him to get revenge on the siblings and maybe a bit of netori would be nice.
 

Mmushy

Active Member
May 5, 2020
806
1,048
Hi Everyone.

What is the end point of the current update?
I'm asking as I replayed again and as with most replays, I flew through the game.
The problem is now I don't know where the current game actually ends and my faulty memory isn't sure where the previous update ended. See my problem.
Ok, my current ending is Jazeera turned the high priestess into a statue and there's nothing else added to the game except Alexia and the Merman.
I would've swear the ending I got happened in the previous chapter before last....or have bad lifestyle choices finally caught up to me.
 

diebesgrab

Active Member
Feb 25, 2019
596
1,192
Hi Everyone.

What is the end point of the current update?
I'm asking as I replayed again and as with most replays, I flew through the game.
The problem is now I don't know where the current game actually ends and my faulty memory isn't sure where the previous update ended. See my problem.
Ok, my current ending is Jazeera turned the high priestess into a statue and there's nothing else added to the game except Alexia and the Merman.
I would've swear the ending I got happened in the previous chapter before last....or have bad lifestyle choices finally caught up to me.
Many updates don’t actually add content to the current endpoint of the plot, they add content elsewhere. You can find the full changelog for this update (and several earlier ones) in the OP.
 

phupdup

Well-Known Member
Oct 24, 2019
1,391
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The "threes company" event where Alexia meets Lurial for the first time could use some rebalancing love.

Code:
 event('threes_company', triggers="week_end", conditions=('liurialSex == True',),  group='ruler_event', run_count=1, priority=pr_ruler)
The first problem is that the event setup only has a trigger of Rowan following the time honored tradition of banging his secretary the first time she throws herself at him. It's only until we are inside the scene where we start seeing code checks for a minimum level of Alexia's corruption being 51 before the threeway becomes possible (Rowan's offer to share Lurial when he fesses up to sexing her). A check of the NTR flag is nowhere to be seen here either, yet that gets checked for the Grayhide threeway event.

In all of my playthroughs to date, Alexia has never been corrupt enough to allow for a little swinging fun here. In my latest where I kept a keen eye on things while figuring out what was needed to get the Greyhide threeway, Alexia was only at 26 corruption when "threes company" fired a few weeks after the Greyhide threeway is triggered. I've always had to jump into the console to force her up to hotwife levels and avoid the spat and relation drop that occurs otherwise. With her at 26, I had to do:

Code:
change_corruption_actor('alexia',25)
to almost double her levels up to 51. I suggest either cutting that check in half to be just more than 25 or to keep it at over 50 but also have another check of whether the couple chased after Greyhide in order to have that threeway even though they both knew that Jezera had spiked their drinks again. Cut the corruption check in half in that case and add some more to the passage where they talk about discovering a new found interest in swinging.
 
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