- Aug 26, 2016
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Hello everyone,
A little bit later with the news post this month, mostly because there is not a huge amount going on. The good news is that the December backer release is coming along nicely. I already have all the art (the backers will be seeing the rest of it throughout the week), and the writers are busy finishing up their events for me to code next week. As usual, we are on track to release on time, which this month is the weekend of the 22nd-23rd.
Since the end of another year is once again rapidly approaching, I thought now would be a good time to look back on Seeds of Chaos this year, and talk about where it is going in the future. In terms of development, I am pretty happy about what we have achieved this year. We moved to monthly releases, all of which have been decently sized, and on time. We brought in new team members that have been doing great work, and polished off all the routes of the Orciad before moving on to make a good stab at the next narrative, Rastedel. Overall we have added over two hundred thousand words, and over seventy new CGs to the game, which I think isn't too shabby personally.
Now, onto what I am less pleased about - growth. We started the year at just under five thousand, and it is looking like we'll finish around seven, which isn't great considering we've put in a lot more work this year than in previous ones. At this point, I really don't know why we aren't doing better, but all I can do is keep doing what I have been doing for the past few years, and hope that things will eventually improve.
Moving on to something a bit more positive - 2019! We have big plans for next year, and while I can't get too specific, I can give you some idea of what we have been discussing. The main one is that when we complete Rastedel and the upcoming Goblin race quest, we can finally move on to the game's second realm - The Frozen Tundra. We are all pretty psyched about the change of scenery. In addition, we are also going to look into ways to improve the core gameplay, and hopefully make it a bit more fun to play. Lastly, since the automated process Ren'Py uses is giving me problems, I'm going to hire someone in the new year to look into making android builds, so we can provide them every month in addition to the normal builds.
So, that is all for today really, other than to wish you a happy holidays if you celebrate them, and thank you all for playing and supporting the game. Here's to another year filled with more fantasy smut.
New update, this one is the yearly review and also includes plans for 2019. I would also like to offer a slight bit of criticism for one of the CGs actually, the Rowan x Alexia x Liurial scene has a bit too much of a focus on the man ass in one of the CGs for my taste.