I think the most important thing for new players that the game should tell them loud and clear is that early on, you best stick to the road. The moment you get out of the road the movement cost increases so much and the most important events you need are all on the road early on; three villages, a mine and two abbeys can be found in just the first three days journeying on either side of the road. Once you learn that you will have the income and the increased research you need to get everything started. If you go exploring early on you manage nothing at all since your days will end way too fast and with no objectives (than maybe a mine you don't really need yet or a drider nest you definitely do not need yet).I really like the art and storytelling but this movement/exploration system with the hexagons and letters is very annoying.