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Mar 23 at 12:30am
Hello everyone,
First up, the bad news. I was hoping to get the release out this weekend, but I'm going to have to push it to the 31st. There's a number of reasons, but the main one is DarkMaster is still having health problems, and Yron has been busy with real life. In order to mitigate this issue, Winter has written extra content, and I have also hired a new person to help out, Rein. I'm also currently negotiating to hire another writer as well for the next few months at least, so this will be less of a problem going forward. In terms of content, this means that there will be less orciad and fey material than planned, but there is still a good chunk with multiple new sex scenes, so don't worry.
Moving on, Erick has been doing some excellent work on the new UI, it suits the game a lot better, and I really like it. As previously mentioned, it will be implemented over the next two releases, as four weeks isn't enough time to get everything done.
Here are a few sneak peeks of the work in progress though:
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Leading on from that, one thing I'm noticing about monthly releases is it is going to split some jobs "in half", so to speak, and it doesn't leave a lot of time for polishing and testing. Because of this, I may "skip" the occasional public release if I'm not happy with it, and release a larger "two month" (or more) size build when appropriate. The first time I will be doing this will be with the two UI releases, so all changes will be implemented in the public one, instead of half. This will not effect backer releases in any way.
Lastly, the combat prototype for Jessika's Curse is now available to the public, if interested you can grab it
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.
The dialogue screen looks sweeeeeeet.