Played the 2 goblin events, skipped them before since theres no art yet. Nice to see jeserza get out and get a little more time to show character. Though it seems like she might be gone for the reason of the arc, which is a shame since the twins are important characters but they don't seem very motivated to do anything, other than the PCs that is.
The goblin arc seems like it could be pretty interesting
Any plans to add option goals to game? the main quest goals are effortless to complete once you know how to do them. Some optional quests could put some more pressure on more seasoned players, I'm thinking like a random event starts where rowan learns the twins are going to sack some town in 5 weeks. you can then decide to just ignore it, or get there before it and warn the town to sabotage them. Or inversely help the twins. This could make playthroughs of evil/good rowan feel more different too.
Are there any plans to continue the Alexia learns magic plot? That seems important but it not really ever brought up other than i think one random for the tavern. Weird that something like is optional but I figure she has magic regardless and just realizes it in those events.
The goblin arc seems like it could be pretty interesting
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Are there any plans to continue the Alexia learns magic plot? That seems important but it not really ever brought up other than i think one random for the tavern. Weird that something like is optional but I figure she has magic regardless and just realizes it in those events.