Shorba
New Member
- Mar 6, 2023
- 7
- 4
Hi everyone—I've had time to reflect and develop my concept a bit more, and edited the post accordingly. Just to clarify, I don't mean any disrespect to any of the other games mentioned below. I am just trying to differentiate them from the type of game I am trying to develop.
Project:
Project:
- The Doctrine of The Chain (working title) is a post-apocalyptic visual novel set over a century after a catastrophic Event ends modern civilization. The real destruction comes not from the the event itself, but from within—when humanity turns on itself.
In the ruins, a brutal new world emerges. One group survives and flourishes by embracing the principles of power exchange and BDSM as means of ensuring loyalty, survival and enduring the harshness of the new world.
The story spans multiple timelines and protagonists, but centers on a single figure’s rise to power—and what they choose to do with it once they have it.
Think a Choose Your Own Adventure that is part Mad Max , part Fifty Shades , part Arthurian Legend, with branching paths and slow-burn narrative depth. There are (for the most part), no right or wrong choices, just different ones. Early development (of the narrative) is underway with writing and structure in progress.
- Crewman Sixx — writer and narrative designer.
Newcomer to VN writing but experienced in life, and gaming. Enthusiastic. Open-minded. Creative. - Story prologue available if interested.
- I like dark games and but play straightforward ones as well. Games like Dating My Daughter, Melody and other games are great and complex enough but get boring sometimes because they focus on numerical accumulations rather than decisions. Also they are not dark. I hope to do differently.
- Some of the adult games I like and why (not a complete list and not in any order):
Power Vacuum: Funny, witty, a bit grindy at times, but necessary for the slow-burn. Overall, very well paced. Nice clean art.
Karlsson's Gambit: Very ambitious. BDSM. Nice art. Meanders a bit at the end of season one, but overall okay pacing.
Strive For Power: Story is relatively compelling. Management. Power. Well paced.
Estate Dominate: Gorgeous art. Pitch perfect character development. Conveys the emotionalities of the protagonist perfectly. Too bad it was abandoned.
Sister Lust: Just because it was the first game that I played that I thought was decent, and because you get to dominate Bella.
- 1x Ren’Py programmer
- 1x 2D or 3D artist (realistic render style preferred, but open to visual styles that match the tone)
- Revenue share.
If the project gains support through Patreon or itch.io, collaborators will receive a fair share based on contributions.
- One-off project, but long-term.
While it could be divided into chapters/seasons/etc., this is a self-contained VN with significant narrative and development depth, and a long-term commitment is preferred. Flexible scheduling, but consistency and follow-through are important.
- Here, via forum reply or direct message for now.
- Programmer: Responsible for implementing the story and logic into Ren’Py. Should be comfortable with branching paths, conditional dialogue, flags, variables, and general scene scripting. Some UI and sound integration may be needed later on.
- Artist: Responsible for creating the game’s visual identity, including character sprites, expressions, backgrounds, and potentially a few CGs or UI elements. 3D is preferred, but open to 2D styles, as long as the tone fits the narrative’s emotional and mature themes.
- This is a large, story-focused project. The themes are heavy—survival, power, submission, domination. The setting pulls from sci-fi, fantasy, and medieval structures, but the focus is always on the people living through it and what it takes to keep going.
It is not a game about saving the world. It's about surviving it—and what survival costs. The tone is bleak, the content explicit, the power structures brutal.
I'm looking for collaborators who understand what that means. Who won’t flinch at hard themes or slow pacing. Who want to build something real, and are willing to explore the slow burn of the human mind as it descends into darkness for the sake of survival. - I’m not looking to just fill roles. I’m looking for people who are interested in telling such a story—who want to help shape it, challenge it, and elevate it. If that sounds like you, reach out.
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