i seek some game i've play.
It was about princess (or queen), who became ruler. It was in somethinglike medieval setting
The game have events system (like in Seeds of Chaos), each week have 1 event (feasts, hunts, meets with advisors or bandits among them).
In game you should play as princess, who rule her kingdom, talk with advisors (and maid) and try to keep her power and life. There was some roots with different advisors (i suppose), one of them was about corruption of the princess by some of her advisors.
Princess have stats (like fencing, knowledge, diplomacy, lust, self-confidence and so on, you can improve it each week or during events) and emotional conditions. There was no fights or exploration, only skillcheks in events, as i remember
Game was in pixelgraphic, probably made in RPGM, also have a wikipage and was not very new (it wasn't new when i've played in september, i'm sure).
Anyone know, what it was?
It was about princess (or queen), who became ruler. It was in somethinglike medieval setting
The game have events system (like in Seeds of Chaos), each week have 1 event (feasts, hunts, meets with advisors or bandits among them).
In game you should play as princess, who rule her kingdom, talk with advisors (and maid) and try to keep her power and life. There was some roots with different advisors (i suppose), one of them was about corruption of the princess by some of her advisors.
Princess have stats (like fencing, knowledge, diplomacy, lust, self-confidence and so on, you can improve it each week or during events) and emotional conditions. There was no fights or exploration, only skillcheks in events, as i remember
Game was in pixelgraphic, probably made in RPGM, also have a wikipage and was not very new (it wasn't new when i've played in september, i'm sure).
Anyone know, what it was?