Ren'Py Serenia [Development Thread][NSFW Fantasy RPG][2D Art]

Dotonbori Technologies

Dotonbori Hentai Creator
Game Developer
Aug 15, 2024
46
120
Changing topics here to ask a question on AI Art:


Over the last few years, I’ve seen a wide range of opinions on AI art being used across different mediums. Most people seem to be either opposed or neutral, with very few expressing excitement about consuming AI-generated art. Some even go as far as to call it offensive, soulless, or “not real art.”


I can understand the anti–AI art perspective and even share some of the same feelings. There’s no denying that some AI art is low-effort and feels soulless.


However, as someone who has been building a game with AI art for around two years, I can’t agree that simply using AI art automatically invalidates the “art” in my work. Even if you write off the art assets, a game involves so much more—programming, story, design, and even animation (in my case, done manually in After Effects). And even when using AI, there’s still a lot of artistic direction involved—world building, scene composition, storyboarding, and guiding the tools toward a vision. Surely, there are multiple places where creativity can shine through?


Anyway, all of this brings me to my main question: What do you all think about AI art in games?


  • Would you immediately write off a game if it used AI-generated art?
  • Why or why not?

(As a side note - I know a lot of the old art I shared still included some bad AI :poop:(fragment, bad fingers, etc)- much been fixed in and will share updated versions soon)
For me, most AI art looks the same. I don't know why, but I like to play games where the art is drawn by an artist - I admire their craftmanship. I am not opposed to using AI for your art assets (it's a LOT cheaper than commissioning an artist), but it's just not for me.

Blindly hating everything made with AI is stupid, but I understand people who have a preference for non-generated art. I wish you the best of luck with your game!
 
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h4x.x

New Member
Aug 3, 2025
14
11
Changing topics here to ask a question on AI Art:


Over the last few years, I’ve seen a wide range of opinions on AI art being used across different mediums. Most people seem to be either opposed or neutral, with very few expressing excitement about consuming AI-generated art. Some even go as far as to call it offensive, soulless, or “not real art.”


I can understand the anti–AI art perspective and even share some of the same feelings. There’s no denying that some AI art is low-effort and feels soulless.


However, as someone who has been building a game with AI art for around two years, I can’t agree that simply using AI art automatically invalidates the “art” in my work. Even if you write off the art assets, a game involves so much more—programming, story, design, and even animation (in my case, done manually in After Effects). And even when using AI, there’s still a lot of artistic direction involved—world building, scene composition, storyboarding, and guiding the tools toward a vision. Surely, there are multiple places where creativity can shine through?


Anyway, all of this brings me to my main question: What do you all think about AI art in games?


  • Would you immediately write off a game if it used AI-generated art?
  • Why or why not?

(As a side note - I know a lot of the old art I shared still included some bad AI :poop:(fragment, bad fingers, etc)- much been fixed in and will share updated versions soon)
This AI Hate trend is growing now because AI is more accessible, and soon, everyone will use it in some form. It’s inevitable that some people will still prefer doing things manually and avoid AI altogether. However, what truly matters isn’t the tools used but the quality of the final product and whether the end user or player enjoys it.

As you’ve seen, there are many ways to use this technology, and each approach impacts the end result differently. For example, players enjoy AVNs that use the same assets, such as Daz models, because ultimately, quality isn’t just about the assets themselves, it’s about the overall experience.

By the way, congratulations on your game! It looks very deep and well-made. I’ve noticed you’re using After Effects for the animations, and they’re really impressive. I’ll look into learning it for my own project. Thanks!
 
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