Thank you very much for the reply. I think I might try the game out in 1.1.Thanks a lot for the comment — I appreciate you taking the time to read through the thread.
You’re not wrong in your read of the game. The overall tone is very much dark fantasy with dark humor and non-con elements, and I’d say roughly 70–75% of the content touches those themes in some way. The MC himself is intentionally written as a good guy at the start, and his scenes are mostly romantic and focused on his relationship with his girlfriend. That said, the world around him is intentionally pretty messed up, and a lot of what happens is meant to contrast with his initial morality and set up a longer corruption arc over multiple chapters.
Chapter 2 will definitely have more MC-focused content, more direct involvement, and more agency. The upcoming v1.1 update will also introduce additional skip and “intervene/save” options in several scenes that players have criticized, which should make the experience less frustrating if the lack of agency is your main concern. If that’s the biggest issue for you, I’d probably recommend waiting for v1.1 or Chapter 2 to get a better first impression.
However, if your primary concern is non-con content in general, then I want to be very honest: this probably isn’t the right game for you. Even with improvements to pacing and player choice, those themes are baked into the setting and won’t disappear, and I’d rather set expectations clearly than disappoint you later.
Either way, I really appreciate the feedback. If you do decide to try it now or later, I hope the experience lines up better with what you’re looking for — and if not, no hard feelings at all.
I'm not the biggest fan of non-con but I don't mind it in the context that it is seemingly being presented (I mean, I have "Divinity" as one of my featured games in my sigs ffs, heh). Furthermore, none of the characters featured in this kind of content are (or will be) LIs, right? Unless it is specifically something done with/to the MC, as I understand it?
I would wish that when "exposition" scenes happen (likely to lay some worldbuilding and narrative context, such as why a "good-natured MC became progressively more callous/ruthless"), they be kept short and to-the-point.
So long as the girls we actually care about (or should, in some level, care about) don't get the short end of the non-con stuff with other people, then I don't mind it. If it's the MC doing the non-con with them, then context would matter a fair bit for me (the "best" case for that would be as some sort of "punishment/payback", something to justify an arbitrary "she deserves it" thing, narratively).
Honestly though, from impressions alone I can tell you've put a lot of time and work into this. I'm looking forward to the 1.1 drop, and can see I'll play it with the positive bias of "I want to like this". I hope it'll stick.