I hate the idea of having the save file for an rpg maker game in root directory of C drive and I'm sure there are other who agree with me, so for those who are interested, here is a homebrew method of moving the default save file location.
1. Start the game and advance until the first day.
2. Save your game, then exit out of the game. (This will create the save folder in the root directory of the drive the game is installed on, but we can move it shortly).
3. Find the file 'rpg_managers.js' and open it with a text editor (SexValley_v0.X.XX\www\js\rpg_managers.js)
4. Use the find function (CTRL + F) and search for 'StorageManager.LocalFileDirectoryPath.' (If your text editor has numbered lines, you'll find it at line 655).
5. Once you find the function, delete line 656 - 660 (everything within the blue boxes)
and replace it with this:
6. Take the save folder from the root directory of the drive and place it into the 'www' folder present within the game folder. (It's recommended you do it this way because starting a new game with the changes to the code will create the save folder within the game folder, however it will not produce a 'config.rpgsave' file and as a result, the home screen is inaccessible and it will automatically start a new game)
And presto, enjoy fapping to your hearts content, knowing that your saves are no longer randomly thrown into the root directory of your drive.
P.S. Developers, as a humble Christian
boy MAN, I ask that you praise the lord, accept his teaching into your heart, and move the save folder to a more convenient location.